Digital distribution (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Digital distribution" in English language version.

refsWebsite
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arstechnica.com (Global: 388th place; English: 265th place)

bloomberg.com (Global: 99th place; English: 77th place)

cloudflare.com (Global: 8,991st place; English: 6,535th place)

cnet.com (Global: 272nd place; English: 225th place)

cnn.com (Global: 28th place; English: 26th place)

money.cnn.com

codeswholesale.com (Global: low place; English: low place)

doi.org (Global: 2nd place; English: 2nd place)

gamespot.com (Global: 125th place; English: 104th place)

handle.net (Global: 102nd place; English: 76th place)

hdl.handle.net

hbr.org (Global: 2,754th place; English: 1,686th place)

ifpi.org (Global: 4,645th place; English: 3,389th place)

ign.com (Global: 53rd place; English: 44th place)

xboxlive.ign.com

keanet.eu (Global: low place; English: low place)

ledgernote.com (Global: low place; English: low place)

nytimes.com (Global: 7th place; English: 7th place)

pcgamer.com (Global: 428th place; English: 286th place)

proquest.com (Global: 206th place; English: 124th place)

publishersweekly.com (Global: 619th place; English: 379th place)

riaa.com (Global: 162nd place; English: 128th place)

rockpapershotgun.com (Global: 1,438th place; English: 877th place)

  • Walker, John (22 November 2007). "RPS Exclusive: Gabe Newell Interview". Rock, Paper, Shotgun. Archived from the original on 12 May 2014. Retrieved 28 June 2013. The worst days [for game development] were the cartridge days for the NES. It was a huge risk – you had all this money tied up in silicon in a warehouse somewhere, and so you'd be conservative in the decisions you felt you could make, very conservative in the IPs you signed, your art direction would not change, and so on. Now it's the opposite extreme: we can put something up on Steam, deliver it to people all around the world, make changes. We can take more interesting risks. [...] Retail doesn't know how to deal with those games. On Steam [a digital distributor] there's no shelf-space restriction. It's great because they're a bunch of old, orphaned games.

semanticscholar.org (Global: 11th place; English: 8th place)

api.semanticscholar.org

statesman.com (Global: 3,030th place; English: 1,635th place)

theguardian.com (Global: 12th place; English: 11th place)

thestar.com (Global: 336th place; English: 216th place)

tor.com (Global: 1,483rd place; English: 828th place)

ugent.be (Global: 3,695th place; English: 3,560th place)

biblio.ugent.be

umn.edu (Global: 1,266th place; English: 860th place)

open.lib.umn.edu

  • "9.4 Influence of New Technologies". Understanding Media and Culture: An Introduction to Mass Communication. 22 March 2016. Archived from the original on 17 May 2022. Retrieved 20 June 2022 – via University of Minnesota.

web.archive.org (Global: 1st place; English: 1st place)

worldcat.org (Global: 5th place; English: 5th place)

search.worldcat.org