The 4A Engine is a graphics middleware engine developed by 4A Games for use in their video game Metro 2033, published by THQ. It supports Direct3D APIs 9, 10, 11, and recently 12, OpenGL 3.2, along with NVidia's PhysX, and also NVidia's 3D Vision. The engine was developed in Ukraine by a set of people who split off from GSC Game World a year before the release of S.T.A.L.K.E.R.: Shadow of Chernobyl, notably Oles Shishkovtsov and Oleksandr Maksimchuk, the programmers who worked on the development of the X-Ray engine used in the S.T.A.L.K.E.R. video game series. The engine itself is capable of running on PC, the Xbox 360, and the PlayStation 3. More information...
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