BigWorld Technology was an Australian software company. It was the developer of BigWorld, a middleware development tool suite for creating massively multiplayer online games (MMO) and virtual worlds. It was formed in 2002 by John De Margheriti . It was the first company that developed such a middleware platform for the MMO market. In 2007, BigWorld was recognized by the UK's Develop magazine as an industry leader. On 7 August 2012, Wargaming — which had used BigWorld as part of the infrastructure for games such as World of Tanks — acquired BigWorld for US$45 million. Wargaming stated that it would continue to license and support BigWorld, and foresaw the possibility that it could offer its own technologies with BigWorld for third-party licensors as well. The studio was subsequently operated as Wargaming Sydney. On 17 October 2022, Wargaming sold the studio to Riot Games for an undisclosed amount, renaming it Riot Sydney; the sale excludes the BigWorld technology itself and the studio's publishing arm, which will be retained by Wargaming. More information...
According to PR-model, bigworldtech.com is ranked 417,382nd in multilingual Wikipedia, in particular this website is ranked 454,273rd in English Wikipedia.
The website is placed before kobitek.com and after hallerbos.be in the BestRef global ranking of the most important sources of Wikipedia.