Guido Henkel (born September 9, 1964 in Stuttgart, Germany) is a German-American video game designer. He is most well known for his work on Planescape: Torment and for creating the Realms of Arkania series of video games. Henkel was born on September 9, 1964 in Stuttgart, Germany. He modeled a working microprocessor in high school before getting interested in video game development. Henkel focused on programming out of school, and formed his first company, Dragonware Games. Henkel began making text adventure games, and then moved onto creating role-playing games. After creating a series of games for a number of different early personal computers, he landed a publishing deal with Ariolasoft. After releasing a couple of games with the company, Henkel left and formed Attic Entertainment Software with two friends which published games for a number of early computer platforms. In 1992, Attic published Realms of Arkania: Blade of Destiny, which, according to Die Zeit's Nicole Lange, was a commercial and critical success in Germany but found weak sales worldwide outside of Germany. After working with Attic on two more games, Henkel moved to the United States in 1997. More information...
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