Killing Floor is a cooperative first-person shooter video game developed and published by Tripwire Interactive. It was originally released as an Unreal Tournament 2004 mod in 2005. A full retail release followed on May 14, 2009, for Microsoft Windows, and for OS X on May 5, 2010. The Linux version was released on the Steam platform in November 2012. A sequel, Killing Floor 2, was announced on May 8, 2014, and released on November 18, 2016, worldwide. Killing Floor is a first-person shooter with two game modes: Killing Floor and Objective. In Killing Floor mode, the player fights waves of zombie-like specimens - or ZEDs - with each wave becoming successively more difficult, until it concludes with a battle against a "boss" specimen called the Patriarch. In Objective mode players complete different challenges while earning in-game money, which they can spend between waves at a trader. The trader buys and sells ammo, armor, and weapons, such as katanas, pipe bombs, flamethrowers and shotguns. Weapons can also be found randomly across the level. Players are encouraged to work together; they can trade items and drop money, healing is more effective on other players than on oneself, and the team can strategically weld doors shut to provide a temporary barrier from the oncoming horde while funneling the other creatures to specific areas. More information...
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