MoonEdit was a collaborative real-time text editor. It was released for Linux, Windows and FreeBSD. While the concept of real-time collaborative editing was famously demonstrated in 1968, MoonEdit was one of the first software products to fully implement it. The software used code from Ken Silverman's BUILD game engine, and employed client-side prediction to reduce the effect of latency. Up to 14 participants could edit simultaneously, each having independent cursor positions updated in real time. Text added by each participant was highlighted a different color. Users could connect to a public server or set up their own dedicated server. MoonEdit servers listened on port 32123 by default. MoonEdit featured infinite undo history that could be browsed using a time-slider and replay button. More information...
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