My Child Lebensborn is a 2018 social simulation game developed by Sarepta Studio and published by Teknopilot for iOS, Android, Windows, Nintendo Switch, PlayStation 4, and Xbox One. The player takes the role of parenting a lebensborn child in Norway after World War II and helps them to navigate growing up and bullying that they face because of their background. The game received praise for its portrayal of emotional trauma, but reviewers noted that the game could be tough to play through. In My Child Lebensborn, the player plays as an adoptive parent of a lebensborn child in Norway after World War II. The player must make choices based on off-screen events (e.g. responding to child being bullied at school) and help to take care of them at home (e.g. making food for them). Each day, there are two units of time that the player can use to help to make sure the child's "need" meters do not empty. At the end of each chapter of the game, the player sees how their decisions fall on an emotional spectrum and how it has affected the player's child. More information...
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