SiN is a first-person shooter video game developed by Ritual Entertainment and published by Activision in 1998. It uses a modified version of the Quake II engine. SiN is set in the dystopian future of 2037, where John Blade, a commander in a security force named HardCorps in the megacity of Freeport, is tasked to rid the city of a recreational drug that may be tied to the rival biotechnology megacorporation, SinTek. SiN was released to generally positive reviews, with praise going towards its level design and premise, but criticism for technical issues that resulted from a rushed release. It sold poorly as a result of competition with Half-Life, but grew to have a cult following. More information...
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