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polycount.com

Polycount is a website and community of professional & hobbyist artists that specialize in creating 3D art for video games. Founded on April 1, 1998 by Andrew Risch and Ted Shockey, the site was originally named Q2PMP (Quake2 Player Model Pack), featuring user created Quake 2 plug-in characters. Although Polycount was known mainly for Q2PMP, its first main goal was to save and show off Quake 2 player plug-in models. Despite the fact that starting at 2005, numerous FPS games have gotten incredibly confounded to make custom player model substance for, Polycount stays a fundamental network where specialists and experts the same sharpen their art. The core of Polycount is the Forum. Famously genuine in investigate, our locale of expert and specialist craftsmen have been posting, teaming up, and helping each other like no other 3D workmanship site since Polycount started in 1997. In case you're hoping to improve your range of abilities, learn new deceives or strategies, or simply have an assessment on all things video game workmanship, make certain to look at the discussion. Their main goal is to "provide 3D videogame artists the best resource for 3D news, discussion, and community. Every decision, update, and move we make internally is with our community’s best interests in mind." More information...

According to PR-model, polycount.com is ranked 649,275th in multilingual Wikipedia, in particular this website is ranked 365,913th in English Wikipedia.

The website is placed before whistleout.ca and after createmedia.co.jp in the BestRef global ranking of the most important sources of Wikipedia.

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