World of the Living Dead (WoTLD) : Resurrection was a real-time zombie survival strategy browser game developed using OpenStreetMap to provide the underlying game world, with in-depth gameplay features to make a browser-based massively multiplayer online role-playing game accessible on desktop, tablet and mobile devices. The game was set in a post-apocalyptic Los Angeles, overrun by the zombie apocalypse. Players were tasked with commanding, sustaining, and protecting one or more squads of survivors as they roamed the deserted streets and fought for survival. Players assumed the role of an operative taking a satellite view of the situation, and radioing in orders akin to classic early 1990s of the National Emergency Control and Relief Agency (NECRA), a government agency tasked with rebuilding civilization. Players couldn't control the survivors individually, but instead used squad-level controls to accomplish objectives. The game had player vs. player PvP, Faction gameplay and player vs. environment PvE elements. More information...
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