Beuscher, Dave«Game Boy - Overview»(en anglès).Allgame. Arxivat de l'original el 2014-12-12[Consulta: 22 abril 2019].«A team headed by Gumpei Yokoi[sic] designed the Game Boy. Yokoi had previously designed hand held games for Nintendo with the cartridge based Game & Watch system, introduced in 1980. His staff, called Research and Development (R and D) team #1, had designed the successful NES games Metroid and Kid Icarus. What Yokoi's team did was create a hybrid of the NES and the Game & Watch systems.»
Masuyama, Meguro.«Pokémon as Japanese Culture?». A: Game On(en anglès). Nova York, NY:Universe Publishing,2002,p.39. ISBN 0-7893-0778-2.«Pokémon allowed more than metaphorical communication; it made use of a system that created actual communication — a network game.»
«AtariAge - Lynx History».AtariAge.«Eventually the Lynx was squeezed out of the picture and the handheld market was dominated by the Nintendo GameBoy with the Sega Game Gear a distant second.»
Beuscher, Dave«Game Boy - Overview»(en anglès).Allgame. Arxivat de l'original el 2014-12-12[Consulta: 22 abril 2019].«A team headed by Gumpei Yokoi[sic] designed the Game Boy. Yokoi had previously designed hand held games for Nintendo with the cartridge based Game & Watch system, introduced in 1980. His staff, called Research and Development (R and D) team #1, had designed the successful NES games Metroid and Kid Icarus. What Yokoi's team did was create a hybrid of the NES and the Game & Watch systems.»