Wii (Catalan Wikipedia)

Analysis of information sources in references of the Wikipedia article "Wii" in Catalan language version.

Last modified:

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1up.com (Global: 1,168th place; Catalan: 1,542nd place)

activeplaynow.com (Global: low place; Catalan: low place)

  • «Working together». Activeplaynow.com. American Heart Association and Nintendo, 20-01-2010. Arxivat de l'original el November 16, 2010. [Consulta: 11 novembre 2010].

archive.org (Global: 6th place; Catalan: 15th place)

archive.today (Global: 28th place; Catalan: 10th place)

arstechnica.com (Global: 473rd place; Catalan: 421st place)

bbc.co.uk (Global: 11th place; Catalan: 21st place)

news.bbc.co.uk

bbc.co.uk

businessweek.com (Global: 945th place; Catalan: 974th place)

chron.com (Global: 782nd place; Catalan: 1,823rd place)

cnet.com (Global: 447th place; Catalan: 450th place)

cnet.com

news.cnet.com

reviews.cnet.com

cnn.com (Global: 36th place; Catalan: 76th place)

money.cnn.com

computerandvideogames.com (Global: 2,373rd place; Catalan: 2,260th place)

crunchyroll.com (Global: 635th place; Catalan: 1,213th place)

cryptosystem.org (Global: low place; Catalan: low place)

destructoid.com (Global: 869th place; Catalan: 2,060th place)

doi.org (Global: 2nd place; Catalan: 4th place)

dx.doi.org

  • Hollensen, Svend Journal of Business Strategy, 34, 5, 2013, p. 25–35. DOI: 10.1108/JBS-02-2013-0012. ISSN: 0275-6668.
  • Bonnechère B; Jansen B; Omelina L; Van Sint Jan S Int J Rehabil Res, 39, 4, 12-2016, p. 277–290. DOI: 10.1097/MRR.0000000000000190. PMID: 27508968. «Most studies used the Nintendo Wii (79%) ... Furthermore, the Wii ... marketing approach was oriented toward promoting physical activity and fitness ... Although the use of VGs in PR is a relatively new trend, this review highlights that it has already been tested for various health conditions. Most of the published studies focus on neurological rehabilitation (stroke, cerebral palsy, and Parkinson's disease) ... rehabilitation that includes VGs is at least as efficient as conventional therapy ... VGs have numerous advantages, such as preventing monotony and boredom, increasing motivation, providing direct feedback, and allowing double-task training. However, data on potential adverse effects (e.g. falls, counterproductive effects) that could occur during VG training with patients are lacking.»
  • Tripette J; Murakami H; Ryan KR; Ohta Y; Miyachi M PeerJ, 5, 2017. e3600. DOI: 10.7717/peerj.3600. PMC: 5590553. PMID: 28890847 [Consulta: free]. «Wii Fit interventions were shown to be effective for the improvement of health status in various types of patients (chronic obstructive pulmonary disease, hemodialysis, renal complications, diabetes, cancer, etc.). Our review identified that the most notable focus of Wii Fit interventions were balance training. The Wii Fit has indeed been successfully used to prevent falls or to induce functional improvements in a wide range of healthy or pathologic populations (e.g., seniors, subjects with neurodegenerative diseases, orthopedic patients, children with developmental delay, multiple sclerosis patients, etc.).»
  • Marotta N; Demeco A; Indino A; de Scorpio G; Moggio L Disabil Rehabil, 44, 3, 6-2020, p. 331–336. DOI: 10.1080/09638288.2020.1768301. PMID: 32478581. «These network meta-analytic findings show that Kinect and Wii show immediate positive effects on functional locomotion in people with PD. Compared with Kinect RCTs, Wii may be considered the best therapy for providing functional recovery in PD.»
  • Aramaki AL; Sampaio RF; Reis AC; Cavalcanti A; Dutra FC Arq Neuropsiquiatr, 77, 4, 5-2019, p. 268–278. DOI: 10.1590/0004-282X20190025. PMID: 31090808 [Consulta: free]. «The studies indicated improvement in dynamic balance, upper limb motor function and quality of life after rehabilitation using VR.»
  • Santos P; Scaldaferri G; Santos L; Ribeiro N; Neto M NeuroRehabilitation, 44, 4, 2019, p. 569–577. DOI: 10.3233/NRE-192700. PMID: 31256088. «... combined NW [Nintendo Wii] and traditional physiotherapy was more effective than traditional physiotherapy in the rehabilitation on balance and quality of life in patients with PD. Although the results have shown positive effects, the values demonstrated a poor methodological quality and a low level of completeness of intervention descriptions, which compromises reproducibility and the possibility of practitioners to replicate in clinical practice. Thus, more studies are needed, comparing NW in an isolated way with traditional physiotherapy, with a better comprehension of the descriptions of the interventions.»
  • Thomas E; Battaglia G; Patti A; Brusa J; Leonardi V Medicine (Baltimore), 98, 27, 7-2019. e16218. DOI: 10.1097/MD.0000000000016218. PMC: 6635278. PMID: 31277132. «Resistance and aerobic exercise, balance training, T-bow© and wobble board training, aerobic step and stability ball, and adapted physical activity and Wii Fit training all seem to be effective exercise programs able to increase the ability to balance in the elderly.»
  • Choi SD; Guo L; Kang D; Xiong S Appl Ergon, 65, 11-2017, p. 570–581. DOI: 10.1016/j.apergo.2016.10.013. PMID: 27825723. «... accumulated evidences suggested that interactive exergaming is an effective and promising intervention for an older population on balance training and fall prevention. The interactive exergaming is enjoyable and auspicious to bring some benefits related to physical (e.g., postural balance, human mobility and gait, and muscle strength) and cognitive functioning (e.g., self-confidence, reaction time, and enjoyment) to not only healthy older adults but also the elderly with impaired balance, different disabilities or diseases ... it remains inconclusive whether the exergame-based intervention is superior to conventional physical therapy or exercise intervention on elderly fall prevention due to different study designs, tested samples, intervention protocols and outcome measures.»
  • BMJ, 335, 7633, 12-2007, p. 1282–4. DOI: 10.1136/bmj.39415.632951.80. PMC: 2151174. PMID: 18156227.
  • Jalink MB; Heineman E; Pierie JP; ten Cate Hoedemaker HO BMJ, 349, 12-2014, p. g7267. DOI: 10.1136/bmj.g7267. PMC: 4267699. PMID: 25515525.
  • Lee, Johnny Chung IEEE Pervasive Computing, 7, 3, 15-07-2008, p. 39–45. DOI: 10.1109/MPRV.2008.53.

emmyonline.org (Global: 5,924th place; Catalan: low place)

engadget.com (Global: 613th place; Catalan: 608th place)

eontarionow.com (Global: low place; Catalan: low place)

eurogamer.net (Global: 264th place; Catalan: 631st place)

extremetech.com (Global: 6,470th place; Catalan: 3,959th place)

fool.com (Global: 6,246th place; Catalan: low place)

forbes.com (Global: 71st place; Catalan: 150th place)

frd.co.uk (Global: low place; Catalan: low place)

gamasutra.com (Global: 1,096th place; Catalan: 1,039th place)

gamecriticsawards.com (Global: low place; Catalan: low place)

  • «2006 Winners». Game Critics Awards. Arxivat de l'original el April 14, 2016. [Consulta: 13 agost 2006].

gamedeveloper.com (Global: 1,552nd place; Catalan: 6,013th place)

gameinformer.com (Global: 523rd place; Catalan: 1,303rd place)

gamesindustry.biz (Global: 1,133rd place; Catalan: 1,854th place)

gamespot.com (Global: 115th place; Catalan: 296th place)

gamespy.com (Global: 1,101st place; Catalan: 1,590th place)

gamezone.com (Global: 1,813th place; Catalan: 6,325th place)

ghostarchive.org (Global: 64th place; Catalan: 383rd place)

gizmodo.com (Global: 763rd place; Catalan: 722nd place)

go.com (Global: 97th place; Catalan: 175th place)

abcnews.go.com

hackmii.com (Global: low place; Catalan: low place)

ign.com (Global: 48th place; Catalan: 132nd place)

ign.com

wii.ign.com

uk.media.wii.ign.com

uk.wii.ign.com

iol.co.za (Global: 1,191st place; Catalan: 1,766th place)

joystiq.com (Global: 2,140th place; Catalan: 2,706th place)

joystiq.com

sorry.joystiq.com

kotaku.com (Global: 460th place; Catalan: 675th place)

kotaku.com.au (Global: 4,120th place; Catalan: 4,544th place)

latimes.com (Global: 32nd place; Catalan: 91st place)

law360.com (Global: 6,540th place; Catalan: low place)

macworld.com (Global: 3,602nd place; Catalan: 3,788th place)

mcvuk.com (Global: 4,111th place; Catalan: 3,750th place)

n4g.com (Global: low place; Catalan: low place)

news.yahoo.com (Global: 183rd place; Catalan: 561st place)

next-gen.biz (Global: 6,904th place; Catalan: 9,037th place)

nih.gov (Global: 5th place; Catalan: 7th place)

ncbi.nlm.nih.gov

  • Bonnechère B; Jansen B; Omelina L; Van Sint Jan S Int J Rehabil Res, 39, 4, 12-2016, p. 277–290. DOI: 10.1097/MRR.0000000000000190. PMID: 27508968. «Most studies used the Nintendo Wii (79%) ... Furthermore, the Wii ... marketing approach was oriented toward promoting physical activity and fitness ... Although the use of VGs in PR is a relatively new trend, this review highlights that it has already been tested for various health conditions. Most of the published studies focus on neurological rehabilitation (stroke, cerebral palsy, and Parkinson's disease) ... rehabilitation that includes VGs is at least as efficient as conventional therapy ... VGs have numerous advantages, such as preventing monotony and boredom, increasing motivation, providing direct feedback, and allowing double-task training. However, data on potential adverse effects (e.g. falls, counterproductive effects) that could occur during VG training with patients are lacking.»
  • Tripette J; Murakami H; Ryan KR; Ohta Y; Miyachi M PeerJ, 5, 2017. e3600. DOI: 10.7717/peerj.3600. PMC: 5590553. PMID: 28890847 [Consulta: free]. «Wii Fit interventions were shown to be effective for the improvement of health status in various types of patients (chronic obstructive pulmonary disease, hemodialysis, renal complications, diabetes, cancer, etc.). Our review identified that the most notable focus of Wii Fit interventions were balance training. The Wii Fit has indeed been successfully used to prevent falls or to induce functional improvements in a wide range of healthy or pathologic populations (e.g., seniors, subjects with neurodegenerative diseases, orthopedic patients, children with developmental delay, multiple sclerosis patients, etc.).»
  • Marotta N; Demeco A; Indino A; de Scorpio G; Moggio L Disabil Rehabil, 44, 3, 6-2020, p. 331–336. DOI: 10.1080/09638288.2020.1768301. PMID: 32478581. «These network meta-analytic findings show that Kinect and Wii show immediate positive effects on functional locomotion in people with PD. Compared with Kinect RCTs, Wii may be considered the best therapy for providing functional recovery in PD.»
  • Aramaki AL; Sampaio RF; Reis AC; Cavalcanti A; Dutra FC Arq Neuropsiquiatr, 77, 4, 5-2019, p. 268–278. DOI: 10.1590/0004-282X20190025. PMID: 31090808 [Consulta: free]. «The studies indicated improvement in dynamic balance, upper limb motor function and quality of life after rehabilitation using VR.»
  • Santos P; Scaldaferri G; Santos L; Ribeiro N; Neto M NeuroRehabilitation, 44, 4, 2019, p. 569–577. DOI: 10.3233/NRE-192700. PMID: 31256088. «... combined NW [Nintendo Wii] and traditional physiotherapy was more effective than traditional physiotherapy in the rehabilitation on balance and quality of life in patients with PD. Although the results have shown positive effects, the values demonstrated a poor methodological quality and a low level of completeness of intervention descriptions, which compromises reproducibility and the possibility of practitioners to replicate in clinical practice. Thus, more studies are needed, comparing NW in an isolated way with traditional physiotherapy, with a better comprehension of the descriptions of the interventions.»
  • Thomas E; Battaglia G; Patti A; Brusa J; Leonardi V Medicine (Baltimore), 98, 27, 7-2019. e16218. DOI: 10.1097/MD.0000000000016218. PMC: 6635278. PMID: 31277132. «Resistance and aerobic exercise, balance training, T-bow© and wobble board training, aerobic step and stability ball, and adapted physical activity and Wii Fit training all seem to be effective exercise programs able to increase the ability to balance in the elderly.»
  • Choi SD; Guo L; Kang D; Xiong S Appl Ergon, 65, 11-2017, p. 570–581. DOI: 10.1016/j.apergo.2016.10.013. PMID: 27825723. «... accumulated evidences suggested that interactive exergaming is an effective and promising intervention for an older population on balance training and fall prevention. The interactive exergaming is enjoyable and auspicious to bring some benefits related to physical (e.g., postural balance, human mobility and gait, and muscle strength) and cognitive functioning (e.g., self-confidence, reaction time, and enjoyment) to not only healthy older adults but also the elderly with impaired balance, different disabilities or diseases ... it remains inconclusive whether the exergame-based intervention is superior to conventional physical therapy or exercise intervention on elderly fall prevention due to different study designs, tested samples, intervention protocols and outcome measures.»
  • BMJ, 335, 7633, 12-2007, p. 1282–4. DOI: 10.1136/bmj.39415.632951.80. PMC: 2151174. PMID: 18156227.
  • Jalink MB; Heineman E; Pierie JP; ten Cate Hoedemaker HO BMJ, 349, 12-2014, p. g7267. DOI: 10.1136/bmj.g7267. PMC: 4267699. PMID: 25515525.

nintendo.co.jp (Global: 1,122nd place; Catalan: 1,204th place)

nintendo.co.uk (Global: 6,230th place; Catalan: 3,223rd place)

nintendo.com (Global: 1,357th place; Catalan: 1,338th place)

en-americas-support.nintendo.com

e3.nintendo.com

nintendo.com.hk (Global: low place; Catalan: low place)

nintendolife.com (Global: 799th place; Catalan: 1,384th place)

nintendoworldreport.com (Global: 2,340th place; Catalan: 3,571st place)

nytimes.com (Global: 7th place; Catalan: 14th place)

nytimes.com

gadgetwise.blogs.nytimes.com

pcmag.com (Global: 1,442nd place; Catalan: 1,084th place)

pcworld.com (Global: 1,889th place; Catalan: 966th place)

polygon.com (Global: 215th place; Catalan: 478th place)

qj.net (Global: low place; Catalan: low place)

wii.qj.net

rediff.com (Global: 253rd place; Catalan: 1,633rd place)

reghardware.co.uk (Global: low place; Catalan: low place)

reuters.com (Global: 38th place; Catalan: 97th place)

seekingalpha.com (Global: 6,587th place; Catalan: 6,690th place)

siliconera.com (Global: 1,015th place; Catalan: 2,023rd place)

spiegel.de (Global: 87th place; Catalan: 322nd place)

technologyreview.com (Global: 2,515th place; Catalan: 1,690th place)

techradar.com (Global: 1,513th place; Catalan: 1,728th place)

telegraph.co.uk (Global: 40th place; Catalan: 86th place)

thedailynewsonline.com (Global: low place; Catalan: low place)

theglobeandmail.com (Global: 336th place; Catalan: 728th place)

theguardian.com (Global: 16th place; Catalan: 29th place)

theregister.com (Global: 2,921st place; Catalan: 2,712th place)

theverge.com (Global: 208th place; Catalan: 300th place)

usatoday.com (Global: 55th place; Catalan: 182nd place)

venturebeat.com (Global: 831st place; Catalan: 955th place)

vg247.com (Global: 1,238th place; Catalan: 2,237th place)

videogameschronicle.com (Global: 2,398th place; Catalan: 8,289th place)

washingtonpost.com (Global: 35th place; Catalan: 110th place)

web.archive.org (Global: 1st place; Catalan: 1st place)

wii.com (Global: low place; Catalan: 9,886th place)

us.wii.com

wired.com (Global: 254th place; Catalan: 308th place)

worldcat.org (Global: 4th place; Catalan: 6th place)

wsj.com (Global: 94th place; Catalan: 229th place)

xataka.com (Global: 9,967th place; Catalan: 888th place)

zdnet.com (Global: 1,235th place; Catalan: 890th place)

review.zdnet.com