Hra na hrdiny (žánr videohry) (Czech Wikipedia)

Analysis of information sources in references of the Wikipedia article "Hra na hrdiny (žánr videohry)" in Czech language version.

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aaai.org

  • M. McNaughton; J. Schaeffer; D. Szafron; D. Parker; J. Redford. Code Generation for AI Scripting in Computer Role-Playing Games. American Association for Artificial Intelligence. 2004. Dostupné v archivu pořízeném z originálu dne 2011-06-04. (anglicky)  Archivováno 8. 3. 2021 na Wayback Machine.

armchairarcade.com

  • BARTON, Matt. Kawaisa!: A Naive Glance at Western and Eastern RPGs. Armchair Arcade [online]. 2010-06-21 [cit. 2022-12-30]. Dostupné v archivu pořízeném z originálu dne 2012-01-05. (anglicky) 

doi.org

dx.doi.org

edge-online.com

  • Redakce. Legend Of Grimrock review. Edge [online]. Future Publishing Limited, 2012-04-12 [cit. 2022-12-30]. Legend Of Grimrock isn't a love letter to Dungeon Master, the 1987 blend of subterranean exploration, survival, switches and traps. It's a near-facsimile. But that's not a fact Almost Human is trying to hide; it's the selling point. Legend Of Grimrock replicates a classic faithfully enough to massage the nostalgia glands of anyone who played the original, and it's a test of the timelessness of an almost universally loved game.. Dostupné online. (anglicky) 

el33tonline.com

  • HENDRICKS, Fayyaad. A complete history of role-playing videogames: Part 1. El33tonline [online]. 2011-12-19 [cit. 2022-12-30]. Dostupné v archivu pořízeném z originálu dne 2014-04-17. (anglicky) 

eludamos.org

gamespy.com

uk.wireless.gamespy.com

researchgate.net

  • JØN, A. Asbjørn. The Development of MMORPG Culture and The Guild. Australian Folklore: A Yearly Journal of Folklore Studies. University of New England, 2010, čís. 25, s. 97–112. Dostupné online. (anglicky) 

semanticscholar.org

api.semanticscholar.org

web.archive.org

  • M. McNaughton; J. Schaeffer; D. Szafron; D. Parker; J. Redford. Code Generation for AI Scripting in Computer Role-Playing Games. American Association for Artificial Intelligence. 2004. Dostupné v archivu pořízeném z originálu dne 2011-06-04. (anglicky)  Archivováno 8. 3. 2021 na Wayback Machine.
  • HENDRICKS, Fayyaad. A complete history of role-playing videogames: Part 1. El33tonline [online]. 2011-12-19 [cit. 2022-12-30]. Dostupné v archivu pořízeném z originálu dne 2014-04-17. (anglicky) 
  • QUIJANO-CRUZ, Johansen. Chopin's Dream as Reality: A Critical Reading of Eternal Sonata. Eludamos Journal for Computer Game Culture. 2009, čís. 2, s. 209–218. Dostupné v archivu pořízeném z originálu dne 2021-07-11. DOI 10.7557/23.6006. S2CID 145599245. (anglicky)  Archivováno 11. 7. 2021 na Wayback Machine.
  • BARTON, Matt. Kawaisa!: A Naive Glance at Western and Eastern RPGs. Armchair Arcade [online]. 2010-06-21 [cit. 2022-12-30]. Dostupné v archivu pořízeném z originálu dne 2012-01-05. (anglicky)