Metaverse (Czech Wikipedia)

Analysis of information sources in references of the Wikipedia article "Metaverse" in Czech language version.

Last modified:

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accenture.com (Global: low place; Czech: low place)

  • Metaverse for travel. WordPressBlog [online]. [cit. 2022-12-11]. Dostupné online. (anglicky)

arstechnica.com (Global: 473rd place; Czech: 533rd place)

  • ORLAND, Kyle. So what is “the metaverse,” exactly?. Ars Technica [online]. 2021-11-07 [cit. 2022-12-12]. Dostupné online. (anglicky)

auganix.org (Global: low place; Czech: low place)

  • Qualcomm announces global availability of its Snapdragon Spaces XR Developer Platform. Auganix.org [online]. 2022-06-01 [cit. 2022-12-12]. Dostupné online. (anglicky)

axios.com (Global: 1,139th place; Czech: 2,151st place)

  • FISCHER, Sara. "Metaverse" is Wall Street's new favorite buzzword. Axios [online]. 2021-11-16 [cit. 2022-12-12]. Dostupné online. (anglicky)

bbc.com (Global: 26th place; Czech: 36th place)

  • Zuckerberg's metaverse: Lessons from Second Life. BBC News. 2021-11-05. Dostupné online [cit. 2022-12-12]. (anglicky)
  • Metaverse app allows kids into virtual strip clubs. BBC News. 2022-02-23. Dostupné online [cit. 2022-12-12]. (anglicky)
  • Roblox: How the children's game became a $30bn bet on the Metaverse. BBC News. 2021-03-10. Dostupné online [cit. 2022-12-12]. (anglicky)
  • Facebook changes its name to Meta in major rebrand. BBC News. 2021-10-28. Dostupné online [cit. 2022-12-12]. (anglicky)
  • The retailers setting up shop in the metaverse. BBC News. 2022-07-03. Dostupné online [cit. 2022-12-11]. (anglicky)

blockchain-council.org (Global: low place; Czech: low place)

  • How will IoT integrate the real world with the metaverse? - [online]. 2022-07-25 [cit. 2022-12-13]. Dostupné online. (anglicky)

bloomberg.com (Global: 118th place; Czech: 272nd place)

  • The Metaverse Requires a Whole New Vocabulary to Navigate Web3. Bloomberg.com. 2022-04-08. Dostupné online [cit. 2022-12-12]. (anglicky)

boatinternational.com (Global: low place; Czech: low place)

  • 63m NFT superyacht Project Metaverse listed for sale. www.boatinternational.com [online]. [cit. 2022-12-11]. Dostupné online. (anglicky)

books.google.cz (Global: 2,651st place; Czech: 22nd place)

  • BALL, Matthew. The Metaverse: And How It Will Revolutionize Everything. [s.l.]: Liveright Publishing 292 s. Dostupné online. ISBN 978-1-324-09204-9. S. 7. (anglicky) Google-Books-ID: pdZKEAAAQBAJ.

businessinsider.com (Global: 201st place; Czech: 342nd place)

  • NEIGER, Chris. Virtual reality is too expensive for most people — but that's about to change. Business Insider [online]. [cit. 2022-12-12]. Dostupné online. (anglicky)
  • HAMILTON, Isobel Asher. Whistleblower Frances Haugen says Facebook's investment in the 'metaverse' shows how its priorities are all wrong. Business Insider [online]. [cit. 2022-12-12]. Dostupné online. (anglicky)
  • JONES, Stephen. Meta launched an investigation after a woman said she was groped by a stranger in the metaverse. Business Insider [online]. [cit. 2022-12-12]. Dostupné online. (anglicky)

cnbc.com (Global: 303rd place; Czech: 541st place)

  • FANNIN, Rebecca. Hong Kong's 'Mr. Metaverse' on why he's placing a big Web3 bet against Mark Zuckerberg. CNBC [online]. [cit. 2022-12-12]. Dostupné online. (anglicky)
  • WOODS, Bob. In Microsoft's Activision deal, it's not just stock prices but a future world at stake. CNBC [online]. [cit. 2022-12-12]. Dostupné online. (anglicky)
  • KOVACH, Steve. Mark Zuckerberg's 'metaverse' business lost more than $10 billion last year, and the losses keep growing. CNBC [online]. [cit. 2022-12-12]. Dostupné online. (anglicky)

cnn.com (Global: 36th place; Czech: 87th place)

edition.cnn.com

  • PAGE, Thomas. Pixel pushers: How the metaverse became real estate's new frontier. CNN. Dostupné online [cit. 2022-12-12]. (anglicky)

cointelegraph.com (Global: low place; Czech: low place)

  • AHONEN, Elias. Designing the metaverse: Location, location, location [online]. 2022-11-18 [cit. 2022-12-11]. Dostupné online. (anglicky)

commonsense.org (Global: low place; Czech: low place)

  • Meet Me in the Metaverse: Location Privacy in Virtual Reality. Common Sense Education [online]. [cit. 2022-12-11]. Dostupné online. (anglicky)

consent.yahoo.com (Global: low place; Czech: 9,982nd place)

crast.net (Global: low place; Czech: low place)

  • Deep Dive: Why 3D Reconstruction Could Be the Next Tech Disruption - Crast.net [online]. 2022-08-25 [cit. 2022-12-13]. Dostupné online. (anglicky)[nedostupný zdroj]

doi.org (Global: 2nd place; Czech: 4th place)

  • RAJAN, Amala V.; NASSIRI, Nasser; AKRE, Vishwesh. Virtual Reality Gaming Addiction. In: 2018 Fifth HCT Information Technology Trends (ITT). Dubaj, Spojené arabské emiráty: IEEE, 2018-11. Dostupné online. ISBN 978-1-5386-7147-4. doi:10.1109/CTIT.2018.8649547. S. 358–363.
  • ZHANG, Xinli; CHEN, Yuchen; HU, Lailin. The metaverse in education: Definition, framework, features, potential applications, challenges, and future research topics. Frontiers in Psychology. 2022, roč. 13. Dostupné online [cit. 2022-12-11]. ISSN 1664-1078. doi:10.3389/fpsyg.2022.1016300/full.
  • ZHANG, Xinli; CHEN, Yuchen; HU, Lailin. The metaverse in education: Definition, framework, features, potential applications, challenges, and future research topics. Frontiers in Psychology. 2022, roč. 13. Dostupné online [cit. 2022-12-11]. ISSN 1664-1078. doi:10.3389/fpsyg.2022.1016300. PMID 36304866.
  • GUTOWSKI, Piotr; KŁOS-ADAMKIEWICZ, Zuzanna. Development of e-service virtual museum tours in Poland during the SARS-CoV-2 pandemic. Procedia Computer Science. 2020-01-01, roč. 176, čís. Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 24th International Conference KES2020, s. 2375–2383. Dostupné online [cit. 2022-12-11]. ISSN 1877-0509. doi:10.1016/j.procs.2020.09.303. PMID 33042310. (anglicky)
  • JUN, Guichun. Virtual Reality Church as a New Mission Frontier in the Metaverse: Exploring Theological Controversies and Missional Potential of Virtual Reality Church. Transformation: An International Journal of Holistic Mission Studies. 2020-10, roč. 37, čís. 4, s. 297–305. Dostupné online [cit. 2022-12-11]. ISSN 0265-3788. doi:10.1177/0265378820963155. (anglicky)
  • JABER, Tanya Abdulsattar. Security Risks of the Metaverse World. International Journal of Interactive Mobile Technologies (iJIM). 2022-07-11, roč. 16, čís. 13, s. 4–14. Dostupné online [cit. 2022-12-11]. ISSN 1865-7923. doi:10.3991/ijim.v16i13.33187. (anglicky)

entrepreneur.com (Global: 3,846th place; Czech: 8,506th place)

  • Nike gets ahead of the Metaverse and creates 'Nikeland', its own virtual world on Roblox. Entrepreneur [online]. 2021-11-26 [cit. 2022-12-12]. Dostupné v archivu pořízeném z originálu dne 2021-11-26.

europa.eu (Global: 62nd place; Czech: 46th place)

europol.europa.eu

  • AN OBSERVATORY REPORT FROM THE EUROPOL INNOVATION LAB. Policing in the metaverse: what law enforcement needs to know [online]. Europol, 2022-10-03 [cit. 2022-12-11]. Dostupné online. ISBN 978-92-95220-47-8.

eventx.io (Global: low place; Czech: low place)

  • Virtual Concert In The Metaverse: The Future of the Musical Industry. www.eventx.io [online]. [cit. 2022-12-11]. Dostupné online. (anglicky)

finex.cz (Global: low place; Czech: 1,334th place)

  • BRANDEJSKÝ, Tomáš; BRANDEJSKÝ, Tomáš. Fenomén jménem metaverse - O co se jedná? » Finex.cz [online]. 2022-06-08 [cit. 2022-12-13]. Dostupné online.

forbes.com (Global: 71st place; Czech: 131st place)

  • MARR, Bernard. A Short History Of The Metaverse. Forbes [online]. [cit. 2022-12-13]. Dostupné online. (anglicky)

frontiersin.org (Global: 3,332nd place; Czech: 610th place)

ft.com (Global: 193rd place; Czech: 459th place)

  • Investors gear up for ‘gold rush’ in metaverse hardware. Financial Times. 2022-01-05. Dostupné online [cit. 2022-12-12].

gamesindustry.biz (Global: 1,133rd place; Czech: 1,625th place)

  • Meta's flagship metaverse Horizon Worlds struggling to attract and retain users. GamesIndustry.biz [online]. 2022-10-17 [cit. 2022-12-11]. Dostupné online. (anglicky)

go.com (Global: 97th place; Czech: 229th place)

abcnews.go.com

  • EXPLAINER: What is the metaverse and how will it work? - ABC News. web.archive.org [online]. 2021-12-04 [cit. 2022-12-12]. Dostupné v archivu pořízeném z originálu dne 2021-12-04.

heavy.com (Global: 1,943rd place; Czech: 2,852nd place)

  • MORROW, Brendan. John Hanke, ‘Pokemon Go’ Creator: 5 Fast Facts You Need to Know [online]. 2016-07-22 [cit. 2022-12-12]. Dostupné online. (anglicky)

ieee.org (Global: 912th place; Czech: 826th place)

ieeexplore.ieee.org

ietf.org (Global: 731st place; Czech: 524th place)

tools.ietf.org

independent.co.uk (Global: 46th place; Czech: 115th place)

  • Facebook is officially changing its name. The Independent [online]. 2021-10-29 [cit. 2022-12-12]. Dostupné online. (anglicky)

influencermarketinghub.com (Global: low place; Czech: low place)

  • MILEVA, Geri. Top 10 Metaverse Games to Immerse Yourself Into (2023). Influencer Marketing Hub [online]. 2022-03-01 [cit. 2022-12-11]. Dostupné online.

interpol.int (Global: 3,584th place; Czech: 5,011th place)

  • INTERPOL lance le premier métavers policier mondial. www.interpol.int [online]. [cit. 2022-12-11]. Dostupné online. (francouzsky)

iso.org (Global: 1,190th place; Czech: 757th place)

  • 14:00-17:00. ISO/IEC 12113:2022. ISO [online]. [cit. 2022-12-12]. Dostupné online. (anglicky)

khronos.org (Global: low place; Czech: 8,596th place)

  • The Khronos Group. The Khronos Group [online]. 2022-12-12 [cit. 2022-12-12]. Dostupné online. (anglicky)

liveplace.com (Global: low place; Czech: low place)

news.liveplace.com

luisazhou.com (Global: low place; Czech: low place)

  • Metaverse Statistics 2023: Market Size, Users, and Industry Growth. www.luisazhou.com [online]. [cit. 2022-12-11]. Dostupné online. (anglicky)

mediagrid.org (Global: low place; Czech: low place)

  • Media Grid : Immersive Education Technology Group (IETG) Charter. web.archive.org [online]. 2011-09-08 [cit. 2022-12-12]. Dostupné v archivu pořízeném z originálu dne 2011-09-08.

medium.com (Global: 651st place; Czech: 714th place)

  • ANTIN, Doug. The Technology of the Metaverse, It’s Not Just VR [online]. 2020-05-05 [cit. 2022-12-12]. Dostupné online. (anglicky)

metaverse-standards.org (Global: low place; Czech: low place)

  • The Metaverse Standards Forum. Metaverse Standards Forum [online]. [cit. 2022-12-11]. Dostupné online. (anglicky)

metaversefashionweek.com (Global: low place; Czech: low place)

  • Metaverse Fashion Week ‘22. Metaverse Fashion Week [online]. [cit. 2022-12-11]. Dostupné online. (anglicky)

metaverseroadmap.org (Global: low place; Czech: low place)

  • Metaverse Roadmap: Pathways to the 3D Web. web.archive.org [online]. 2014-05-17 [cit. 2022-12-12]. Dostupné v archivu pořízeném z originálu dne 2014-05-17.

metro.co.uk (Global: 534th place; Czech: 881st place)

  • SUNDARAVELU, Anugraha. Woman's avatar raped within an hour of signing into the metaverse [online]. 2022-05-31 [cit. 2022-12-12]. Dostupné online. (anglicky)

microsoft.com (Global: 263rd place; Czech: 273rd place)

news.microsoft.com

  • “You can actually feel like you’re in the same place”: Microsoft Mesh powers shared experiences in mixed reality. Innovation Stories [online]. 2021-03-02 [cit. 2022-12-12]. Dostupné online. (anglicky)

mobygames.com (Global: 1,146th place; Czech: 2,215th place)

nih.gov (Global: 5th place; Czech: 8th place)

ncbi.nlm.nih.gov

  • ZHANG, Xinli; CHEN, Yuchen; HU, Lailin. The metaverse in education: Definition, framework, features, potential applications, challenges, and future research topics. Frontiers in Psychology. 2022, roč. 13. Dostupné online [cit. 2022-12-11]. ISSN 1664-1078. doi:10.3389/fpsyg.2022.1016300. PMID 36304866.
  • GUTOWSKI, Piotr; KŁOS-ADAMKIEWICZ, Zuzanna. Development of e-service virtual museum tours in Poland during the SARS-CoV-2 pandemic. Procedia Computer Science. 2020-01-01, roč. 176, čís. Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 24th International Conference KES2020, s. 2375–2383. Dostupné online [cit. 2022-12-11]. ISSN 1877-0509. doi:10.1016/j.procs.2020.09.303. PMID 33042310. (anglicky)

nvidia.com (Global: 2,958th place; Czech: 5,012th place)

blogs.nvidia.com

  • CAULFIELD, Brian. Universal Scene Description Key to Shared Metaverse, GTC Panelists Say. NVIDIA Blog [online]. 2021-04-27 [cit. 2022-12-12]. Dostupné online. (anglicky)

nytimes.com (Global: 7th place; Czech: 28th place)

  • ROOSE, Kevin. The Metaverse Is Mark Zuckerberg’s Escape Hatch. The New York Times. 2021-10-29. Dostupné online [cit. 2022-12-12]. ISSN 0362-4331. (anglicky)

online-journals.org (Global: low place; Czech: low place)

penize.cz (Global: low place; Czech: 277th place)

finmag.penize.cz

  • Metaverse je skutečný, ale i sakra drahý. Jak Zuckeberg topí miliardy ve virtuálnu. Finmag.cz [online]. [cit. 2022-12-13]. Dostupné online.

psd.gov.sg (Global: low place; Czech: low place)

  • Metaverse: The Next Digital Frontier. www.psd.gov.sg [online]. [cit. 2022-12-11]. Dostupné v archivu pořízeném z originálu dne 2022-11-28. (anglicky)

rollingstone.com (Global: 57th place; Czech: 140th place)

  • GINSBERG, Brandon; GINSBERG, Brandon. Fashion Is Moving Into the Metaverse -- Here's What to Expect [online]. 2021-12-21 [cit. 2022-12-12]. Dostupné online. (anglicky)

sagepub.com (Global: 609th place; Czech: 485th place)

journals.sagepub.com

  • JUN, Guichun. Virtual Reality Church as a New Mission Frontier in the Metaverse: Exploring Theological Controversies and Missional Potential of Virtual Reality Church. Transformation: An International Journal of Holistic Mission Studies. 2020-10, roč. 37, čís. 4, s. 297–305. Dostupné online [cit. 2022-12-11]. ISSN 0265-3788. doi:10.1177/0265378820963155. (anglicky)

sandboxgame.gitbook.io (Global: low place; Czech: low place)

  • THE SANDBOX. The Sandbox's official documentation [online]. The Sandbox, 2021 [cit. 2022-12-11]. Dostupné online.

sciencedirect.com (Global: 137th place; Czech: 75th place)

  • GUTOWSKI, Piotr; KŁOS-ADAMKIEWICZ, Zuzanna. Development of e-service virtual museum tours in Poland during the SARS-CoV-2 pandemic. Procedia Computer Science. 2020-01-01, roč. 176, čís. Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 24th International Conference KES2020, s. 2375–2383. Dostupné online [cit. 2022-12-11]. ISSN 1877-0509. doi:10.1016/j.procs.2020.09.303. PMID 33042310. (anglicky)

sec.gov (Global: 617th place; Czech: 237th place)

  • AS FILED WITH THE SECURITIES AND EXCHANGE COMMISSION ON OCTOBER 15, 1999. Registration No. 333-86959 [online]. Wallingford: eUniverse Inc, 1999-10-15 [cit. 2022-11-21]. Dostupné online.

steampowered.com (Global: 813th place; Czech: 1,276th place)

store.steampowered.com

  • SteamVR – Představujeme režim SteamVR verze 1.16 – novinky. store.steampowered.com [online]. 2021-02-24 [cit. 2022-12-12]. Dostupné online.

techradar.com (Global: 1,513th place; Czech: 2,093rd place)

  • WOOD, Rhys. This Oculus VR headset could feature lifelike resolution – here's why that matters. TechRadar [online]. 2021-10-14 [cit. 2022-12-12]. Dostupné online. (anglicky)

techrepublic.com (Global: 6,206th place; Czech: 4,956th place)

  • COMBS, Veronica. The Metaverse: What is it?. TechRepublic [online]. 2021-10-29 [cit. 2022-12-12]. Dostupné online. (anglicky)

techstory.in (Global: low place; Czech: low place)

  • SIDHWANI, Priyansh. The History Of Roblox: From 2004 Until Now [online]. 2021-03-12 [cit. 2022-12-12]. Dostupné online. (anglicky)

thefreelibrary.com (Global: 686th place; Czech: 1,905th place)

  • Comdex Was Yesterday. These Companies Are TOMORROW Internet technologies to watch in 2000. - Free Online Library. www.thefreelibrary.com [online]. [cit. 2022-12-12]. Dostupné online.

theguardian.com (Global: 16th place; Czech: 30th place)

  • Enter the metaverse: the digital future Mark Zuckerberg is steering us toward. The Guardian [online]. 2021-10-28 [cit. 2022-12-12]. Dostupné online. (anglicky)
  • Facebook announces name change to Meta in rebranding effort. The Guardian [online]. 2021-10-28 [cit. 2022-12-12]. Dostupné online. (anglicky)
  • Arwa Mahdawi. Metaverse is just a new venue for the age-old problem of sexual harassment. The Guardian [online]. 2021-12-18 [cit. 2022-12-12]. Dostupné online. (anglicky)

theverge.com (Global: 208th place; Czech: 344th place)

  • NEWTON, Casey. Mark Zuckerberg is betting Facebook’s future on the metaverse. The Verge [online]. 2021-07-22 [cit. 2022-12-12]. Dostupné online. (anglicky)
  • PETERS, Jay. What is the metaverse, and do I have to care?. The Verge [online]. 2021-10-04 [cit. 2022-12-12]. Dostupné online. (anglicky)
  • WEBSTER, Andrew. Fortnite’s experimental story is an attempt to create “the entertainment experience of the future”. The Verge [online]. 2021-03-18 [cit. 2022-12-12]. Dostupné online. (anglicky)
  • Roblox goes public so that it can build a bigger metaverse - The Verge. The Verge [online]. 2021-12-01 [cit. 2022-12-12]. Dostupné v archivu pořízeném z originálu dne 2021-12-01.
  • WARREN, Tom. Microsoft Teams enters the metaverse race with 3D avatars and immersive meetings. The Verge [online]. 2021-11-02 [cit. 2022-12-12]. Dostupné online. (anglicky)

unite.ai (Global: low place; Czech: low place)

  • How AI Is Bringing the Metaverse to Life - Unite.AI. www.unite.ai [online]. [cit. 2022-12-13]. Dostupné online.

uploadvr.com (Global: low place; Czech: low place)

  • HEANEY, David. Oculus Rift Has Hidden Preliminary Support For OpenXR [online]. 2019-09-13 [cit. 2022-12-12]. Dostupné online. (anglicky)
  • HTC Vive Focus 3 Now Has Beta OpenXR Support [online]. 2022-04-14 [cit. 2022-12-12]. Dostupné online. (anglicky)

usatoday.com (Global: 55th place; Czech: 198th place)

usatoday30.usatoday.com

uspto.report (Global: low place; Czech: low place)

  • LIVEPLACE - eUniverse, Inc. Trademark Registration. USPTO [online]. [cit. 2022-12-12]. Dostupné online. (anglicky)

venturebeat.com (Global: 831st place; Czech: 1,407th place)

  • Despite metaverse buzz, 60% of consumers have zero interest in virtual shopping [online]. 2022-05-30 [cit. 2022-12-12]. Dostupné online. (anglicky)
  • Why Improbable’s Herman Narula believes virtual society will foster transhumanism [online]. 2022-11-03 [cit. 2022-12-12]. Dostupné online. (anglicky)

w3.org (Global: 1,633rd place; Czech: 1,172nd place)

  • Immersive Web Working Group. www.w3.org [online]. [cit. 2022-12-12]. Dostupné online.

washingtonpost.com (Global: 35th place; Czech: 127th place)

  • ZENOU, Theo. A novel predicted the mateverse (and hyperinflation) 30 years ago. washingtonpost.com [online]. Tha Washington Post, 2022-06-30 [cit. 2022-09-07]. Dostupné online.
  • What is the ‘metaverse’? Facebook says it’s the future of the Internet.. Washington Post [online]. 2021-08-30 [cit. 2022-12-12]. Dostupné online. (anglicky)

web.archive.org (Global: 1st place; Czech: 1st place)

  • EXPLAINER: What is the metaverse and how will it work? - ABC News. web.archive.org [online]. 2021-12-04 [cit. 2022-12-12]. Dostupné v archivu pořízeném z originálu dne 2021-12-04.
  • What Is the Metaverse and Why Should I Care?. Time [online]. [cit. 2022-12-12]. Dostupné v archivu pořízeném dne 2022-01-11. (anglicky)
  • LivePlace. news.liveplace.com [online]. 1999-11-28 [cit. 2022-12-12]. Dostupné v archivu pořízeném z originálu dne 1999-11-28.
  • Nike gets ahead of the Metaverse and creates 'Nikeland', its own virtual world on Roblox. Entrepreneur [online]. 2021-11-26 [cit. 2022-12-12]. Dostupné v archivu pořízeném z originálu dne 2021-11-26.
  • Roblox goes public so that it can build a bigger metaverse - The Verge. The Verge [online]. 2021-12-01 [cit. 2022-12-12]. Dostupné v archivu pořízeném z originálu dne 2021-12-01.
  • Metaverse Roadmap: Pathways to the 3D Web. web.archive.org [online]. 2014-05-17 [cit. 2022-12-12]. Dostupné v archivu pořízeném z originálu dne 2014-05-17.
  • Vwrap Status Pages. web.archive.org [online]. 2011-08-11 [cit. 2022-12-12]. Dostupné v archivu pořízeném z originálu dne 2011-08-11.
  • Media Grid : Immersive Education Technology Group (IETG) Charter. web.archive.org [online]. 2011-09-08 [cit. 2022-12-12]. Dostupné v archivu pořízeném z originálu dne 2011-09-08.
  • Metaverse: The Next Digital Frontier. www.psd.gov.sg [online]. [cit. 2022-12-11]. Dostupné v archivu pořízeném z originálu dne 2022-11-28. (anglicky)

web3d.org (Global: low place; Czech: low place)

  • X3D Specification, ISO/IEC 19775-1:2004 -- Part 1: Architecture and base components. www.web3d.org [online]. [cit. 2022-12-12]. Dostupné online.

windowscentral.com (Global: 4,468th place; Czech: 4,667th place)

  • ENDICOTT, Sean. OpenXR now available on the Microsoft Store for Windows Mixed Reality. Windows Central [online]. 2019-07-23 [cit. 2022-12-12]. Dostupné online. (anglicky)

wired.com (Global: 254th place; Czech: 497th place)

worldcat.org (Global: 4th place; Czech: 2nd place)

  • RAVENSCRAFT, Eric. The Metaverse Land Rush Is an Illusion. Wired. Dostupné online [cit. 2022-12-12]. ISSN 1059-1028. (anglicky)
  • NEEDLEMAN, Sarah E. The Amazing Things You’ll Do in the ‘Metaverse’ and What It Will Take to Get There. Wall Street Journal. 2021-10-16. Dostupné online [cit. 2022-12-12]. ISSN 0099-9660. (anglicky)
  • EDELMAN, Gilad. How to Build a Better Metaverse. Wired. Dostupné online [cit. 2022-12-12]. ISSN 1059-1028. (anglicky)
  • ROOSE, Kevin. The Metaverse Is Mark Zuckerberg’s Escape Hatch. The New York Times. 2021-10-29. Dostupné online [cit. 2022-12-12]. ISSN 0362-4331. (anglicky)
  • D'ANASTASIO, Cecilia. The Metaverse Is Simply Big Tech, but Bigger. Wired. Dostupné online [cit. 2022-12-12]. ISSN 1059-1028. (anglicky)
  • ZHANG, Xinli; CHEN, Yuchen; HU, Lailin. The metaverse in education: Definition, framework, features, potential applications, challenges, and future research topics. Frontiers in Psychology. 2022, roč. 13. Dostupné online [cit. 2022-12-11]. ISSN 1664-1078. doi:10.3389/fpsyg.2022.1016300/full.
  • ZHANG, Xinli; CHEN, Yuchen; HU, Lailin. The metaverse in education: Definition, framework, features, potential applications, challenges, and future research topics. Frontiers in Psychology. 2022, roč. 13. Dostupné online [cit. 2022-12-11]. ISSN 1664-1078. doi:10.3389/fpsyg.2022.1016300. PMID 36304866.
  • GUTOWSKI, Piotr; KŁOS-ADAMKIEWICZ, Zuzanna. Development of e-service virtual museum tours in Poland during the SARS-CoV-2 pandemic. Procedia Computer Science. 2020-01-01, roč. 176, čís. Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 24th International Conference KES2020, s. 2375–2383. Dostupné online [cit. 2022-12-11]. ISSN 1877-0509. doi:10.1016/j.procs.2020.09.303. PMID 33042310. (anglicky)
  • JUN, Guichun. Virtual Reality Church as a New Mission Frontier in the Metaverse: Exploring Theological Controversies and Missional Potential of Virtual Reality Church. Transformation: An International Journal of Holistic Mission Studies. 2020-10, roč. 37, čís. 4, s. 297–305. Dostupné online [cit. 2022-12-11]. ISSN 0265-3788. doi:10.1177/0265378820963155. (anglicky)
  • JABER, Tanya Abdulsattar. Security Risks of the Metaverse World. International Journal of Interactive Mobile Technologies (iJIM). 2022-07-11, roč. 16, čís. 13, s. 4–14. Dostupné online [cit. 2022-12-11]. ISSN 1865-7923. doi:10.3991/ijim.v16i13.33187. (anglicky)

wsj.com (Global: 94th place; Czech: 279th place)

  • NEEDLEMAN, Sarah E. The Amazing Things You’ll Do in the ‘Metaverse’ and What It Will Take to Get There. Wall Street Journal. 2021-10-16. Dostupné online [cit. 2022-12-12]. ISSN 0099-9660. (anglicky)

youtube.com (Global: 13th place; Czech: 21st place)

  • Making Sense of VRChat, the "Metaverse" People Actually Like. [s.l.]: [s.n.] Dostupné online.