Wiederspielwert (German Wikipedia)

Analysis of information sources in references of the Wikipedia article "Wiederspielwert" in German language version.

refsWebsite
Global rank German rank
2,106th place
139th place
low place
low place
1st place
1st place

designersnotebook.com

google.de

books.google.de

  • Staffan Bjork, Jussi Holopainen: Patterns in Game Design, 2005, ISBN 1-58450-354-8. Darin: „Replayability: The level to which a game provides new challendes or experiences when played again.“
  • Francois Dominic Laramee: Game Design Perspectives, 2002, ISBN 1-58450-090-5. Darin: „Most designers must rely on replayability to increase the perceived value of their games. […] Alternate victory conditions; Repeated visits to a familiar setting; Alternate tools; Randomized content; Differentiating between victory and perfection; Multiplayer“.

web.archive.org

  • GameSetWatch: Three Kinds of Replay (Memento vom 10. Oktober 2012 im Internet Archive), 25. September 2008. Darin: „Replay value comes from many things, and one of them is the ability for the game to let players have a different experience each time they play. This breadth of experience means that players who enjoy a game the first time can experience more entertainment from the game by replaying in various ways.“