Ewins, Jon P; Waller, Marcus D; White, Martin; Lister, Paul F (April 2000). "Implementing an anisotropic texture filter". Computers & Graphics. 24 (2): 253–267. doi:10.1016/S0097-8493(99)00159-4.
Blinn, James F.; Newell, Martin E. (October 1976). "Texture and reflection in computer generated images". Communications of the ACM. 19 (10): 542–547. doi:10.1145/360349.360353.
Heckbert, Paul S. (November 1986). "Survey of Texture Mapping". IEEE Computer Graphics and Applications. 6 (11): 56–67. doi:10.1109/MCG.1986.276672.
Olano, Marc; Mukherjee, Shrijeet; Dorbie, Angus (2001). "Vertex-based anisotropic texturing". Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware. pp. 95–98. doi:10.1145/383507.383532. ISBN1-58113-407-X.
Crow, Franklin C. (1984). "Summed-area tables for texture mapping". Proceedings of the 11th annual conference on Computer graphics and interactive techniques. pp. 207–212. doi:10.1145/800031.808600. ISBN0-89791-138-5.
Schilling, A.; Knittel, G.; Strasser, W. (May 1996). "Texram: a smart memory for texturing". IEEE Computer Graphics and Applications. 16 (3): 32–41. doi:10.1109/38.491183.
Dachille, F.; Kaufman, A.E. (March 2004). "Footprint area sampled texturing". IEEE Transactions on Visualization and Computer Graphics. 10 (2): 230–240. doi:10.1109/TVCG.2004.1260775. PMID15384648.