Arcade video game (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Arcade video game" in English language version.

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  • Naramura, Yuki (23 January 2019). "Peak Video Game? Top Analyst Sees Industry Slumping in 2019". Bloomberg L.P. Archived from the original on 30 January 2019. Retrieved 29 January 2019.

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kotaku.com

  • Ashcraft, Brian (15 February 2017). "Why Arcades Haven't Died in Japan". Kotaku. Archived from the original on 22 April 2019. Retrieved 25 July 2022. What has remained constant is that Japanese arcades have always aimed to offer experiences that players could not get at home. This is a constant throughout Japanese arcade history.
  • Ashcraft, Brian (14 October 2005). "How Sega Reels in Girls". Kotaku. Archived from the original on 11 December 2010. Retrieved 17 May 2012.

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newsweek.com

  • Beals, Gregory (11 December 2000). "Kings of Cool". Newsweek. Archived from the original on 30 October 2021. Retrieved 30 October 2021. Konami has sold 25,000 Beatmania machines in three years. In the arcade industry, selling 1000 units is considered a success.

nintendojo.com

  • Bienaimé, Pierre (13 January 2012). "Square Roots: Donkey Kong (NES)". Nintendojo. Archived from the original on 1 February 2012. Donkey Kong sold some 67,000 arcade cabinets in two years, making two of its American distributors sudden millionaires thanks to paid commission. As a barometer of success, know that Pac-Man and Ms. Pac-Man are the only arcade games to have sold over 100,000 units in the United States.

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  • "Business 1974: Industry: Space Age Pinball, Atari's PONG". Time. 5 October 1983. Archived from the original on 22 December 2008. Retrieved 9 April 2021. Typical of the new games is Pong, a popular version of electronic table tennis manufactured by two-year-old Atari, Inc. (estimated fiscal 1974 revenue: $14 million) of Los Gatos, Calif. Atari sold some 8,500 games to U.S. amusement parlors and other businesses last year.

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