ArchLord (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "ArchLord" in English language version.

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archlordgame.com

eurogamer.net

  • Meer, Alec (2 November 2006). "ArchLord Review". Eurogamer.net. Archived from the original on 27 July 2009. Retrieved 7 February 2009. Regardless of it being very hard to picture how its tedious, clumsy mechanics could possibly evolve into something fluid and entertaining, any game that puts you through a good 15 or 20 hours of overwhelming despair to get to even a chance of something worthwhile (...) is a failure.

gamespot.com

uk.gamespot.com

  • Park, Andrew (22 November 2006). "ArchLord Review". GameSpot. Archived from the original on 9 February 2009. Retrieved 7 February 2009. What you're left with when playing ArchLord is a whole lot of grinding away, repeatedly fighting off both monsters and the urge to stop playing ArchLord. There are already plenty of other decent massively multiplayer games out there that offer a better experience, and you'd probably be better off playing one of those right now.

kotaku.com

thebitbag.com

web.archive.org

  • "ArchLord European and North American Service Transition". 1 September 2009. Archived from the original on 8 September 2009. Retrieved 1 September 2009.
  • Fahey, Mike (1 September 2009). "Codemasters Says Goodbye To ArchLord". Kotaku. Archived from the original on 26 September 2009. Retrieved 1 September 2009.
  • Park, Andrew (22 November 2006). "ArchLord Review". GameSpot. Archived from the original on 9 February 2009. Retrieved 7 February 2009. What you're left with when playing ArchLord is a whole lot of grinding away, repeatedly fighting off both monsters and the urge to stop playing ArchLord. There are already plenty of other decent massively multiplayer games out there that offer a better experience, and you'd probably be better off playing one of those right now.
  • Meer, Alec (2 November 2006). "ArchLord Review". Eurogamer.net. Archived from the original on 27 July 2009. Retrieved 7 February 2009. Regardless of it being very hard to picture how its tedious, clumsy mechanics could possibly evolve into something fluid and entertaining, any game that puts you through a good 15 or 20 hours of overwhelming despair to get to even a chance of something worthwhile (...) is a failure.
  • "Archlord: Ben X". 10 November 2010. Archived from the original on 10 November 2010. Retrieved 28 December 2023.

webzen.com

archlord.webzen.com

  • "[AL] Notice - Termination of Service". Webzen. 6 December 2013.