Audio game (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Audio game" in English language version.

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1up.com (Global: 1,288th place; English: 813th place)

amazon.com (Global: 105th place; English: 79th place)

archive.today (Global: 14th place; English: 14th place)

audiogames.net (Global: low place; English: low place)

doi.org (Global: 2nd place; English: 2nd place)

doi.org

  • Rovithis, Emmanouel (2012). "A Classification of Audio-Based Games in terms of Sonic Gameplay and the introduction of the Audio-Role-Playing-Game: Kronos". Proceedings of the 7th Audio Mostly Conference: A Conference on Interaction with Sound. Corfu, Greece: ACM New York, NY, USA. pp. 160–164. doi:10.1145/2371456.2371483.
  • Rovithis, Emmanouel; Floros, Andreas; Mniestris, Andreas; Grigoriou, Nikolas (2014). "Audio games as educational tools: Design principles and examples". 2014 IEEE Games Media Entertainment. Toronto, ON: IEEE. pp. 1–8. doi:10.1109/GEM.2014.7048083. ISBN 978-1-4799-7545-7. S2CID 28804427.
  • Araújo, Maria C. C.; Façanha, Agebson R.; Darin, Ticianne G. R.; Sánchez, Jaime; Andrade, Rossana M. C.; Viana, Windson (2017), "Mobile Audio Games Accessibility Evaluation for Users Who Are Blind", Universal Access in Human–Computer Interaction. Designing Novel Interactions, Lecture Notes in Computer Science, vol. 10278, Cham: Springer International Publishing, pp. 242–259, doi:10.1007/978-3-319-58703-5_18, ISBN 978-3-319-58702-8, retrieved 2023-03-05
  • Urbanek, Michael; Güldenpfennig, Florian; Habiger, Michael (2019-09-18). "Creating Audio Games Online with a Browser-Based Editor". Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound. New York, NY, USA: ACM. pp. 272–276. doi:10.1145/3356590.3356636. ISBN 9781450372978. S2CID 208947017.
  • Kirke, Alexis (2018), "When the Soundtrack is the Game: From Audio-Games to Gaming the Music", Emotion in Video Game Soundtracking, International Series on Computer Entertainment and Media Technology, Cham: Springer International Publishing, pp. 65–83, doi:10.1007/978-3-319-72272-6_7, hdl:10026.1/12447, ISBN 978-3-319-72271-9, retrieved 2023-03-05
  • Baldan, Stefano; de Götzen, Amalia; Serafin, Stefania (2013-04-27). "Mobile rhythmic interaction in a sonic tennis game". CHI '13 Extended Abstracts on Human Factors in Computing Systems. New York, NY, USA: ACM. pp. 2903–2906. doi:10.1145/2468356.2479570. ISBN 9781450319522. S2CID 7021479.
  • Cai, Jinghe; Chen, Bohan; Wang, Chen; Jia, Jia (2021-10-15). "Wander: A breath-control Audio Game to Support Sound Sleep". Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play. New York, NY, USA: ACM. pp. 17–23. doi:10.1145/3450337.3483461. ISBN 9781450383561. S2CID 238992788.
  • Du, Yao; Zhang, Kerri; Ramabadran, Sruthi; Liu, Yusa (2021-06-24). ""Alexa, What is That Sound?" A Video Analysis of Child-Agent Communication from Two Amazon Alexa Games". Interaction Design and Children. New York, NY, USA: ACM. pp. 513–520. doi:10.1145/3459990.3465195. ISBN 9781450384520. S2CID 235628582.
  • Leite, Patricia da Silva; Almeida, Leonelo Dell Anhol (2021), Antona, Margherita; Stephanidis, Constantine (eds.), "Extended Analysis Procedure for Inclusive Game Elements: Accessibility Features in the Last of Us Part 2", Universal Access in Human-Computer Interaction. Design Methods and User Experience, Lecture Notes in Computer Science, vol. 12768, Cham: Springer International Publishing, pp. 166–185, doi:10.1007/978-3-030-78092-0_11, ISBN 978-3-030-78091-3, S2CID 235800200, retrieved 2023-03-24

dx.doi.org

e-ucm.es (Global: low place; English: low place)

en.blind-faith-games.e-ucm.es

gamesetwatch.com (Global: low place; English: 8,789th place)

handle.net (Global: 102nd place; English: 76th place)

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ign.com (Global: 53rd place; English: 44th place)

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  • Manneville, Tim (1 September 2004). "Bop-it FAQ". Manneville.com.

nintendo.co.jp (Global: 950th place; English: 1,152nd place)

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springer.com (Global: 274th place; English: 309th place)

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web.archive.org (Global: 1st place; English: 1st place)