BioShock (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "BioShock" in English language version.

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  • "MIGS 2007: Jonathan Blow On The 'WoW Drug', Meaningful Games". gamasutra.com. November 28, 2007. Archived from the original on December 21, 2008. Retrieved December 21, 2008. Blow turned to BioShock as his example of flawed architecture (...) "The very idea of this save or kill dilemma is an architected idea imposed from the top", he explained (...) "The game rules determine the actual meaning of life in the game, and it says whatever you do to the Little Sisters doesn't matter, no matter how much the game tries to convince you that it does". The "Meta-message", according to Blow, is that "the designers of this game are trying to manipulate your emotions in a clumsy way".
  • Jenkins, David (December 10, 2007). "Bioshock Wins Spike TV Game of the Year". Gamasutra. Archived from the original on November 21, 2020. Retrieved November 16, 2019.

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  • Moke Dootitle (July 12, 2007). "BioShock – Review". gamecritics.com. Archived from the original on January 24, 2009. Retrieved December 6, 2008. Sure, there are splicers that run around maniacally, crawl on the ceiling or teleport, but there is little to differentiate them aside from their theatrics(...)The game also presents a "moral" choice that feels promising early in the game, but ultimately falls into the cliché traps of black and white extremes

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  • Murdoch, Julian (June 5, 2007). "BioShock morality". Gamers With Jobs. Archived from the original on November 10, 2007. Retrieved November 4, 2007.

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  • Kozanecki, James (November 11, 2007). "AU Shippin' Out August 20–24: BioShock, GRAW 2". GameSpot. Archived from the original on March 6, 2017. Retrieved March 6, 2017.
  • Park, Andrew (October 10, 2004). "BioShock First Look – Exclusive First Impressions". Gamespot. Archived from the original on November 6, 2014. Retrieved August 2, 2008.
  • Brad Shoemaker and Andrew Park (May 10, 2006). "E3 06: BioShock Gameplay Demo Impressions". Gamespot. Archived from the original on January 27, 2012. Retrieved November 4, 2007.
  • Sinclair, Brendan (September 20, 2007). "Q&A: Diving deeper into BioShocks story". Gamespot. Archived from the original on October 11, 2014. Retrieved September 20, 2007.
  • Surette, Tom (April 27, 2007). "BioShock LE innards dissected". GameSpot. Retrieved May 29, 2025.
  • "Shippin' Out July 5–11: The Bigs 2, Tales of Monkey Island". GameSpot. Matthew Peters. July 6, 2009. Archived from the original on October 19, 2013.
  • Gerstmann, Jeff (August 20, 2007). "Bioshock Review". Gamespot. Archived from the original on September 16, 2024. Retrieved August 20, 2007.
  • Gamespot Staff (May 20, 2006). "E3 2006 Editors' Choice Awards". Gamespot. Archived from the original on October 30, 2007. Retrieved November 4, 2007.
  • "GameSpot's Best and Worst of 2007–Special Achievements: Best Story". GameSpot. Retrieved January 27, 2008.
  • Thorsen, Tor (September 14, 2007). "US August game-industry haul nearly $1B". GameSpot. Archived from the original on March 18, 2009. Retrieved January 27, 2008.
  • Ramsey, Randolph (August 23, 2007). "Bioshock PC Launch Shortcircuts". Gamespot. Archived from the original on September 30, 2007. Retrieved August 23, 2007.
  • Makuch, Eddie (February 21, 2014). "BioShock universe a "rich creative canvas" for many new stories". GameSpot. Archived from the original on April 4, 2014. Retrieved August 29, 2014.

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  • Graziani, Gabe (August 16, 2007). "Bioshock Review". GameSpy. pp. 1–3. Archived from the original on February 10, 2025. Retrieved November 25, 2021.
  • Granziani, Gabe (August 16, 2007). "BioShock (X360)". Gamespy. Archived from the original on August 20, 2007. Retrieved August 17, 2007.

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  • Melissa Miller (Senior Producer, 2K Games) and Jake Ikten (Senior Programmer, 2K Games). IGN Podcast Beyond, Episode 63 (MP3). San Francisco, CA: IGN. Event occurs at 26:50. Archived from the original on September 21, 2011. Retrieved October 10, 2008. JI: "We did actually use the Blu-Ray for a few things... the movies are much higher res because they wouldn't exactly fit on the DVD"
  • Melissa Miller (Senior Producer, 2K Games) and Jake Ikten (Senior Programmer, 2K Games). IGN Podcast Beyond, Episode 63 (MP3). San Francisco, CA: IGN. Event occurs at 15:40. Archived from the original on September 21, 2011. Retrieved October 10, 2008. JI: "We added a lot of new things to the PlayStation 3 version. The main one is the Survivor Mode and the DLC." MM: "...as far as that add-on content coming to the 360, it is PS3 exclusive"

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  • "BioShock". mygamer.com. August 21, 2007. Archived from the original on December 8, 2008. Retrieved December 6, 2008. Unfortunately, once the splicers become aware of the player, they almost invariably rush forward, heedless of their own mortality, right into the path of the player's plasmid powers and guns

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  • S.T. Hedgehog (September 7, 2007). "Bioshock review". Yale Daily News. Archived from the original on December 11, 2007. Retrieved November 4, 2007.