Analysis of information sources in references of the Wikipedia article "Blood (video game)" in English language version.
Coven is a unique retro shooter that doesn't take its demonic inspiration from DOOM but from the dark fantasy worlds of Hexen and Blood.
A lot of the core design is meant to evoke the arena shooter genre established by titles such as Quake, Blood, and Duke 3d
At first glance, Cultic seems sure to fall into this trap, given its evident similarities to Blood. In fact, Jason Smith's fantastic first project uses Monolith's 1997 game as a jumping-off point – and ultimately delivers one of the best retro shooters in years.
Another one is Blood, which I actually didn't like at all when I was a kid, even ranked it as one of my most hated FPS. But strangely enough, when I replayed Blood a few years ago I was totally hooked. Compared to other boomer shooters, Blood's level design is particularly fascinating to me, and DT is really inspired by Blood in level design.
There are a whole slew of other influences as said on the developer's website for the game such as Blood and Rise of the Triad.
While Dusk is mechanically most like Quake, it takes its thematic cues from Blood, Monolith's venerable 1997 Build engine FPS. Of the big three – Duke Nukem 3D, Blood, and Shadow Warrior – this is my favourite, and revenant cowboy Caleb is the most enduringly charming of the protagonists, not having to rely on stolen Bruce Campbell quotes or lazy racist caricature to shine. Plus, Caleb has a thing for classic showtunes. How can you not love that?
I wish I would have jumped in on some of the topics a bit more though like room types, the Blood influences, explosives and flares, traps, some of the specific skills, disease, phobias, and why the weapons automatically tell you their bonuses.
Feel free to sign up at our forum if you have ideas or questions, and yes, there is a weapon in there inspired by Blood