Collision detection (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Collision detection" in English language version.

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acm.org

dl.acm.org

portal.acm.org

csun.edu

doi.org

  • Teschner, M.; Kimmerle, S.; Heidelberger, B.; Zachmann, G.; Raghupathi, L.; Fuhrmann, A.; Cani, M.-P.; Faure, F.; Magnenat-Thalmann, N.; Strasser, W.; Volino, P. (2005). "Collision Detection for Deformable Objects". Computer Graphics Forum. 24: 61–81. CiteSeerX 10.1.1.58.2505. doi:10.1111/j.1467-8659.2005.00829.x. S2CID 1359430.
  • Andrews, Sheldon; Erleben, Kenny; Ferguson, Zachary (2022-08-02). "Contact and friction simulation for computer graphics". ACM SIGGRAPH 2022 Courses. ACM. pp. 1–172. doi:10.1145/3532720.3535640. ISBN 978-1-4503-9362-1.
  • Hadap, Sunil; Eberle, Dave; Volino, Pascal; Lin, Ming C.; Redon, Stephane; Ericson, Christer (2004-08-08). "Collision detection and proximity queries". ACM SIGGRAPH 2004 Course Notes. ACM. p. 15. doi:10.1145/1103900.1103915. ISBN 978-1-4503-7801-7.
  • Cohen, Jonathan D.; Lin, Ming C.; Manocha, Dinesh; Ponamgi, Madhav (1995). "I-COLLIDE: An interactive and exact collision detection system for large-scale environments". Proceedings of the 1995 symposium on Interactive 3D graphics - SI3D '95. ACM Press. pp. 189–ff. doi:10.1145/199404.199437. ISBN 978-0-89791-736-0.
  • Klosowski, James T; Held, Martin; Mitchell, Joseph S.B.; Sowizral, Henry; Zikan, Karel (1998). "Efficient collision detection using bounding volume hierarchies of k-DOPs". IEEE Transactions on Visualization and Computer Graphics. 4 (1). IEEE: 21–36. doi:10.1109/2945.675649.
  • Gan B, Dong Q (2022). "An improved optimal algorithm for collision detection of hybrid hierarchical bounding box". Evolutionary Intelligence. 15 (4): 2515–2527. doi:10.1007/s12065-020-00559-6.
  • Gilbert, E.G.; Johnson, D.W.; Keerthi, S.S. (1988). "A fast procedure for computing the distance between complex objects in three-dimensional space" (PDF). IEEE Journal on Robotics and Automation. 4 (2): 193–203. doi:10.1109/56.2083.

elowar.com

amigadev.elowar.com

inria.fr

hal.inria.fr

  • Teschner, M.; Kimmerle, S.; Heidelberger, B.; Zachmann, G.; Raghupathi, L.; Fuhrmann, A.; Cani, M.-P.; Faure, F.; Magnenat-Thalmann, N.; Strasser, W.; Volino, P. (2005). "Collision Detection for Deformable Objects". Computer Graphics Forum. 24: 61–81. CiteSeerX 10.1.1.58.2505. doi:10.1111/j.1467-8659.2005.00829.x. S2CID 1359430.

psu.edu

citeseerx.ist.psu.edu

  • Teschner, M.; Kimmerle, S.; Heidelberger, B.; Zachmann, G.; Raghupathi, L.; Fuhrmann, A.; Cani, M.-P.; Faure, F.; Magnenat-Thalmann, N.; Strasser, W.; Volino, P. (2005). "Collision Detection for Deformable Objects". Computer Graphics Forum. 24: 61–81. CiteSeerX 10.1.1.58.2505. doi:10.1111/j.1467-8659.2005.00829.x. S2CID 1359430.

realtimecollisiondetection.net

realtimerendering.com

  • Akenine-Möller, Tomas; Haines, Eric; Hoffman, Naty; Pesce, Angelo; Iwanicki, Michał; Hillaire, Sébastien (2018). Real-time rendering. An A K Peters book (4th ed.). Boca Raton London New York: CRC Press, Taylor & Francis Group. ISBN 978-1-138-62700-0.

researchgate.net

semanticscholar.org

api.semanticscholar.org

  • Teschner, M.; Kimmerle, S.; Heidelberger, B.; Zachmann, G.; Raghupathi, L.; Fuhrmann, A.; Cani, M.-P.; Faure, F.; Magnenat-Thalmann, N.; Strasser, W.; Volino, P. (2005). "Collision Detection for Deformable Objects". Computer Graphics Forum. 24: 61–81. CiteSeerX 10.1.1.58.2505. doi:10.1111/j.1467-8659.2005.00829.x. S2CID 1359430.

stanford.edu

graphics.stanford.edu

stonybrook.edu

  • Caldwell, Douglas R. (2005-08-29). "Unlocking the Mysteries of the Bounding Box". US Army Engineer Research & Development Center, Topographic Engineering Center, Research Division, Information Generation and Management Branch. Archived from the original on 2012-07-28. Retrieved 2014-05-13.

unc.edu

wwwx.cs.unc.edu

valvesoftware.com

developer.valvesoftware.com

  • "Hitbox". Valve Developer Community. Valve. Retrieved 18 September 2011.

web.archive.org