Color TV-Game (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Color TV-Game" in English language version.

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  • DeMaria, Rusel; Wilson, Johnny L. (2003). High Score!: The Illustrated History of Electronic Games (2 ed.). McGraw-Hill. pp. 363, 378. ISBN 978-0-07-223172-4.
  • Sheff, David; Eddy, Andy (1999). Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children. GamePress. p. 27. ISBN 978-0-9669617-0-6. Nintendo entered the home market in Japan with the dramatic unveiling of Color TV-Game 6, which played six versions of light tennis. It was followed by a more powerful sequel, Color TV-Game 15. A million units of each were sold. The engineering team also came up with systems that played a more complex game, called "Blockbuster," as well as a racing game. Half a million units of these were sold.
  • Kent, Steven L. (2002). The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World. New York: Random House International. ISBN 978-0-7615-3643-7. OCLC 59416169.
  • Fleming, Dan (1996). Powerplay. Manchester University Press ND. p. 180. ISBN 978-0-7190-4717-6.
  • Baker, Kevin (May 22, 2013). The Ultimate Guide to Classic Game Consoles. eBookIt.com. p. 12. ISBN 9781456617080. Retrieved May 8, 2020.

doi.org

  • Subramanian, Annapoornima M; Chai, Kah-Hin; Mu, Shifeng (2011). "Capability Reconfiguration of Incumbent Firms: Nintendo in the Video Game Industry". Technovation. 31 (5): 228–239. doi:10.1016/j.technovation.2011.01.003.

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