Computer animation (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Computer animation" in English language version.

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animationmentor.com (Global: low place; English: low place)

blog.animationmentor.com

archive.org (Global: 6th place; English: 6th place)

arxiv.org (Global: 69th place; English: 59th place)

awn.com (Global: 842nd place; English: 549th place)

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blender.org (Global: 8,698th place; English: 6,718th place)

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cnn.com (Global: 28th place; English: 26th place)

deadline.com (Global: 10th place; English: 9th place)

doi.org (Global: 2nd place; English: 2nd place)

doi.org

  • Weber, Karon; Hirasaki, Kitt (2000). "Interaction design at Pixar Animation Studios". CHI '00 extended abstracts on Human factors in computer systems - CHI '00. New York, New York, USA: ACM Press. p. 211. doi:10.1145/633410.633413. ISBN 1-58113-248-4.
  • James, Oliver; von Tunzelmann, Eugenie; Franklin, Paul; Thorne, Kip S. (2015-03-19). "Gravitational Lensing by Spinning Black Holes in Astrophysics, and in the Movie Interstellar". Classical and Quantum Gravity. 32 (6) 065001. arXiv:1502.03808. Bibcode:2015CQGra..32f5001J. doi:10.1088/0264-9381/32/6/065001. ISSN 0264-9381.
  • Bertails, Florence; Hadap, Sunil; Cani, Marie-Paule; Lin, Ming; Kim, Tae-Yong; Marschner, Steve; Ward, Kelly; Kačić-Alesić, Zoran (2008). "Realistic hair simulation: Animation and rendering". ACM SIGGRAPH 2008 classes (PDF). pp. 1–154. doi:10.1145/1401132.1401247. ISBN 978-1-4503-7845-1.
  • Eberle, David (2018). "Better collisions and faster cloth for Pixar's Coco". ACM SIGGRAPH 2018 Talks. pp. 1–2. doi:10.1145/3214745.3214801. ISBN 978-1-4503-5820-0.
  • Paiva, Prada & Picard 2007, pp. 24–33. Paiva, Ana; Prada, Rui; Picard, Rosalind W. (2007). "Facial Expression Synthesis using PAD Emotional Parameters for a Chinese Expressive Avatar". Affective Computing and Intelligent Interaction. Lecture Notes in Computer Science. Vol. 4738. Springer Science+Business Media. doi:10.1007/978-3-540-74889-2. ISBN 978-3-540-74888-5.

dx.doi.org

  • Weber, Karon; Hirasaki, Kitt (2000). "Interaction design at Pixar Animation Studios". CHI '00 extended abstracts on Human factors in computer systems - CHI '00. New York, New York, USA: ACM Press. p. 211. doi:10.1145/633410.633413. ISBN 1-58113-248-4.

dreamfarmstudios.com (Global: low place; English: low place)

fxguide.com (Global: 5,038th place; English: 2,936th place)

harvard.edu (Global: 18th place; English: 17th place)

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howstuffworks.com (Global: 840th place; English: 635th place)

entertainment.howstuffworks.com

inria.fr (Global: 4,903rd place; English: 3,679th place)

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japantimes.co.jp (Global: 389th place; English: 273rd place)

latimes.com (Global: 22nd place; English: 19th place)

newsweek.com (Global: 269th place; English: 201st place)

nydailynews.com (Global: 134th place; English: 100th place)

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pixar.com (Global: low place; English: 9,801st place)

popularmechanics.com (Global: 1,808th place; English: 1,159th place)

salon.com (Global: 456th place; English: 300th place)

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stanford.edu (Global: 179th place; English: 183rd place)

aiindex.stanford.edu

  • Artificial Intelligence Index Report 2023 (PDF) (Report). Stanford Institute for Human-Centered Artificial Intelligence. p. 98. Multiple high quality text-to-video models, AI systems that can generate video clips from prompted text, were released in 2022.

technicolor.com (Global: low place; English: low place)

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