Deathwalker (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Deathwalker" in English language version.

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avclub.com

b5scrolls.com

  • "Interviews: Ron Thornton". B5 Scrolls. Tom Smith. 2016.
  • "Ishka Battle Globe". B5 Scrolls. Tom Smith. 2019. Retrieved 2024-01-08. Joe originally wanted the ship to be a Ball but I was afraid of it looking a bit like a mini Death Star. He was OK with the concept of the sphere still being used but reduced in size so it became the power source in the centre. It was also designed so I could make it quickly. Remembering that some of these ships had to be done in a day or less! The B5 budgets were about 1/10th of the Star Trek ones. (But MUCH more fun to do).
  • "Vree (Xorr) Destroyer". B5 Scrolls. Tom Smith. 2019. Archived from the original on 2024-01-08. Retrieved 2024-01-08. This saucer is another one I designed and built, the rotating parts were animated sections of the model not just animated textures. I've always had a design philosophy that I try to stick to which is – good physics with a pinch of artistic license, :) like the oversized guns being added for a bit of a giggle.

denofgeek.com

emmys.com

generationamiga.com

jmsnews.com

  • Straczynski, Joe (28 April 1994). "On the ships...when Ron was pulling..." JMSNews. J. Michael Straczynski. Archived from the original on 2024-01-08. Retrieved 2024-01-08. On the ships ... when Ron was pulling together the ships for that episode, we talked about it on the phone for a while, and I have to take the rap for the saucers ... which I still think are cool. I said, in essence, why the hell not? Ron thought it was a great idea, and went and made it real. I think if we ever see this kind of ship again, it'll need some more work, a little more weight and substance, some more detail, but they're okay.
  • Straczynski, J. Michael (11 October 1993). "Next up is "Survivors."". JMSNews. J. Michael Straczynski. Archived from the original on 2022-04-06.
  • Straczynski, J. Michael (11 October 1993). "Questions about Kosh for JMS". JMSNews. J. Michael Straczynski. Archived from the original on 2022-04-15.
  • Straczynski, J. Michael (11 October 1993). "Re: B5 at LosCon". JMSNews. J. Michael Straczynski. Archived from the original on 2022-04-15. In the case of "Midnight," can you follow that show and enjoy it absolutely on its own terms? I believe that is the case. There's another level there, the "little clues and hints" you mention, which will just skate past most casual viewers and not in any way interfere with their viewing of the episode ... but if you're paying attention, and you catch them, it adds a new level. The more you see, the more you begin to perceive that second level. It's a cumulative effect that doesn't diminish the single episodes as stand-alones.

multiversitycomics.com

scorpioattack.com

  • Helm, Jonathan (29 November 2016). "Obituary: Ron Thornton". Scorpio Attack! The Blake's 7 Fanzine. Scorpio Attack. Archived from the original on 2021-01-25. Retrieved 23 September 2022. I'd always liked the Liberator (hated by all at the BBC) and the Drazi Sunhawk was my attempt to update it ... When they did a reimagining of the Enterprise [for Star Trek: The Motion Picture] – streamlining and generally making it look sexier – it got me thinking about what the Liberator would look like if you did that. Though I did only have two days to design and build it.

syfy.com

  • Britt, Ryan (11 July 2019). "5 Things that Babylon 5 did that changed science fiction forever". www.syfy.com. SYFY Media LLC. Archived from the original on 2021-10-09. And though this may seem shocking now, in the early and mid-'90s, CGI was not the default for sci-fi special effects. Most big sci-fi shows and movies (like Star Trek) all still used physical models, which are notoriously more expensive. But all of Babylon 5's spaceships and space stations were made in a computer.

web.archive.org

  • "Television Academy: Babylon 5: Awards & Nominations". Television Academy. Academy of Television Arts & Sciences. Archived from the original on 2022-04-09. Retrieved 2022-04-05.
  • Britt, Ryan (11 July 2019). "5 Things that Babylon 5 did that changed science fiction forever". www.syfy.com. SYFY Media LLC. Archived from the original on 2021-10-09. And though this may seem shocking now, in the early and mid-'90s, CGI was not the default for sci-fi special effects. Most big sci-fi shows and movies (like Star Trek) all still used physical models, which are notoriously more expensive. But all of Babylon 5's spaceships and space stations were made in a computer.
  • "How 24 Commodore Amiga 2000s created Babylon 5". GenerationAmiga.com. GenerationAmiga. 30 August 2020. Archived from the original on 2020-09-22.
  • Helm, Jonathan (29 November 2016). "Obituary: Ron Thornton". Scorpio Attack! The Blake's 7 Fanzine. Scorpio Attack. Archived from the original on 2021-01-25. Retrieved 23 September 2022. I'd always liked the Liberator (hated by all at the BBC) and the Drazi Sunhawk was my attempt to update it ... When they did a reimagining of the Enterprise [for Star Trek: The Motion Picture] – streamlining and generally making it look sexier – it got me thinking about what the Liberator would look like if you did that. Though I did only have two days to design and build it.
  • Straczynski, Joe (28 April 1994). "On the ships...when Ron was pulling..." JMSNews. J. Michael Straczynski. Archived from the original on 2024-01-08. Retrieved 2024-01-08. On the ships ... when Ron was pulling together the ships for that episode, we talked about it on the phone for a while, and I have to take the rap for the saucers ... which I still think are cool. I said, in essence, why the hell not? Ron thought it was a great idea, and went and made it real. I think if we ever see this kind of ship again, it'll need some more work, a little more weight and substance, some more detail, but they're okay.
  • "Vree (Xorr) Destroyer". B5 Scrolls. Tom Smith. 2019. Archived from the original on 2024-01-08. Retrieved 2024-01-08. This saucer is another one I designed and built, the rotating parts were animated sections of the model not just animated textures. I've always had a design philosophy that I try to stick to which is – good physics with a pinch of artistic license, :) like the oversized guns being added for a bit of a giggle.
  • Straczynski, J. Michael (11 October 1993). "Next up is "Survivors."". JMSNews. J. Michael Straczynski. Archived from the original on 2022-04-06.
  • Straczynski, J. Michael (11 October 1993). "Questions about Kosh for JMS". JMSNews. J. Michael Straczynski. Archived from the original on 2022-04-15.
  • Straczynski, J. Michael (11 October 1993). "Re: B5 at LosCon". JMSNews. J. Michael Straczynski. Archived from the original on 2022-04-15. In the case of "Midnight," can you follow that show and enjoy it absolutely on its own terms? I believe that is the case. There's another level there, the "little clues and hints" you mention, which will just skate past most casual viewers and not in any way interfere with their viewing of the episode ... but if you're paying attention, and you catch them, it adds a new level. The more you see, the more you begin to perceive that second level. It's a cumulative effect that doesn't diminish the single episodes as stand-alones.
  • Kaiser, Rowan (6 July 2012). "Babylon 5: 'Deathwalker'/'Believers'". The A.V. Club. G/O Media Inc. Archived from the original on 2022-09-23.
  • Rosner, Elias (23 May 2018). "Five Thoughts on Babylon 5's 'Deathwalker'". Multiversity Comics. Matthew Meylikhov. Archived from the original on 2020-08-08. Retrieved 2022-09-23.
  • Malartre, Jules-Pierre (13 May 2016). "Babylon 5's Greatest Episodes". Den of Geek. Den of Geek World Limited. Archived from the original on 2020-10-28.