Analysis of information sources in references of the Wikipedia article "Doom engine" in English language version.
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Like many developers, it was the emergent 90s FPS mod scene which put these skills to work in the Doom and Quake engines. Their most ambitious project was Batman Doom, a Doom II total conversion, turning Adrian Carmack's hellscape into Gotham City with hand-drawn pixel-art versions of the Penguin, Joker and many Batman thugs. Andres quips: "We really owe the fact we could develop games to teams like id Software."