F-Zero X (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "F-Zero X" in English language version.

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  • IGN Staff (July 14, 1998). "F-Zero X". IGN. Retrieved June 18, 2007.
  • Thomas, Lucas (June 29, 2007). "F-Zero X VC Review". IGN. Archived from the original on January 18, 2013. Retrieved February 6, 2015. Another addition made in X was attack maneuvers, allowing you to slam your ship sideways into the opposition or execute a 360 degree spin to deflect too-close competitors.
  • Miyamoto, Shigeru (November 25, 1997). "Miyamoto Meets N64.com". IGN (Interview). Interviewed by Schneider, Peer; Perry, Douglass. Archived from the original on July 4, 2016. Retrieved March 17, 2022.
  • IGN Staff (October 26, 1998). "F-Zero X Speeds to Stores". IGN. Archived from the original on April 12, 2004. Retrieved March 26, 2015.
  • "Five to Five". IGN. 1998-12-04. Retrieved 2023-05-21.
  • Perry, Douglass (November 24, 1997). "F-Zero X Zooms into View". IGN. Retrieved March 17, 2022.
  • IGN Staff (August 7, 1998). "F-Zero X Sales Plummet In Japan". IGN. Archived from the original on March 14, 2006. Retrieved August 8, 2007. The steep decline in sales is indicative of Nintendo's problems in Japan. Any release is anticipated by the small, but faithful number of N64 owners, who will buy the game on the day it comes out... F-Zero X sold little more than 11,000 copies last week, as opposed to almost five times as much in its opening weekend.

ign64.ign.com

  • Schneider, Peer; Casamassina, Matt (October 27, 1998). "F-Zero X review". IGN. Archived from the original on February 13, 2009. Retrieved May 22, 2007.
  • IGN Staff (June 16, 1997). "First look at F-Zero 64". IGN. Archived from the original on August 17, 2007. Retrieved May 29, 2007.
  • IGN Staff (November 21, 1997). "F-Zero X Marks the Spot". IGN. Archived from the original on September 13, 2007. Retrieved June 7, 2007.
  • Schneider, Peer (July 18, 2000). "F-Zero X Expansion Kit (Import)". IGN. Retrieved June 15, 2007.
  • IGN Staff (February 9, 2001). "Everything About the 64DD". IGN. Retrieved August 30, 2008.

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metacritic.com

n-sider.com

next-generation.com

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  • "F-Zero X". Nintendo Europe. Archived from the original on September 7, 2012. Retrieved August 1, 2007.

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  • Schneider, Peer; Casamassina, Matt (October 27, 1998). "F-Zero X review". IGN. Archived from the original on February 13, 2009. Retrieved May 22, 2007.
  • "F-Zero X Introduction" (in Japanese). Nintendo. Archived from the original on April 22, 2009. Retrieved March 7, 2011.
  • Schneider, Peer (August 25, 2003). "Guides: F-Zero GX Guide (History)". IGN. Archived from the original on June 13, 2006. Retrieved August 8, 2007.
  • "F-Zero X". Nintendo. Archived from the original on May 14, 2008. Retrieved February 3, 2015.
  • Thomas, Lucas (June 29, 2007). "F-Zero X VC Review". IGN. Archived from the original on January 18, 2013. Retrieved February 6, 2015. Another addition made in X was attack maneuvers, allowing you to slam your ship sideways into the opposition or execute a 360 degree spin to deflect too-close competitors.
  • Mielke, James (August 13, 1998). "F-Zero X review". GameSpot. Archived from the original on July 12, 2007. Retrieved May 22, 2007. F-Zero X is a stunning achievement in that it's truly the first racing game that runs at a brisk 60 frames per second, even in multiplayer.
  • "F-Zero X Cheats". IGN Entertainment. CheatsCodesGuides. Archived from the original on February 28, 2008. Retrieved September 23, 2007.
  • Miyamoto, Shigeru (November 25, 1997). "Miyamoto Meets N64.com". IGN (Interview). Interviewed by Schneider, Peer; Perry, Douglass. Archived from the original on July 4, 2016. Retrieved March 17, 2022.
  • IGN Staff (June 16, 1997). "First look at F-Zero 64". IGN. Archived from the original on August 17, 2007. Retrieved May 29, 2007.
  • "F-Zero X (Wii)". 1UP.com. Archived from the original on October 15, 2007. Retrieved September 1, 2008.
  • IGN Staff (November 21, 1997). "F-Zero X Marks the Spot". IGN. Archived from the original on September 13, 2007. Retrieved June 7, 2007.
  • Ricciardi, John; Boyer, Crispin; Davison, John; Smith, Shawn (November 1998). "F-Zero X". Electronic Gaming Monthly. No. 112. Ziff Davis. ISSN 1058-918X. Archived from the original on June 4, 2011. Retrieved November 15, 2007.
  • "F-Zero X Original Soundtrack". Square Enix Music Online. Archived from the original on July 19, 2011. Retrieved February 18, 2008.
  • "F-Zero X Guitar Arrange Edition". Square Enix Music Online. Archived from the original on February 8, 2012. Retrieved February 18, 2008.
  • Ohbuchi, Yutaka (May 11, 1998). "Nintendo in Japan". GameSpot. Archived from the original on October 12, 2000. Retrieved November 14, 2022.
  • IGN Staff (October 26, 1998). "F-Zero X Speeds to Stores". IGN. Archived from the original on April 12, 2004. Retrieved March 26, 2015.
  • "iQue《未来赛车》 "玩的不光是心跳"" (in Chinese). iQue. February 2004. Archived from the original on April 12, 2004. Retrieved February 8, 2015.
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  • "Street Fighter II' Turbo: Hyper Fighting Now Available on Wii Shop Channel" (Press release). Nintendo. June 25, 2007. Archived from the original on July 3, 2007. Retrieved February 10, 2015.
  • Theriault, Donald (February 9, 2017). "F-Zero X (Wii U VC) Review Mini". Nintendo World Report. Archived from the original on May 22, 2017. Retrieved March 9, 2022.
  • Boyes, Emma (June 15, 2007). "F-Zero X races onto Euro VC". GameSpot. Archived from the original on May 25, 2011. Retrieved June 15, 2007.
  • "F-Zero X for Nintendo 64". GameRankings. Archived from the original on December 9, 2019. Retrieved August 17, 2010.
  • "F-Zero X (n64: 1998): Reviews". Metacritic. Archived from the original on June 3, 2008. Retrieved April 6, 2009.
  • Penniment, Brad. "F-Zero X review". AllGame. Archived from the original on December 1, 2014. Retrieved January 5, 2007.
  • "Nintendo". Edge Reviews Database. 12 July 2005. Archived from the original on February 2, 2009. Retrieved September 13, 2008.
  • "F-Zero X". GamePro. Archived from the original on February 19, 2004. Retrieved August 10, 2007.
  • "Finals". Next Generation. No. 46. Imagine Media. October 1998. pp. 118–119. Archived from the original on January 19, 2000. Retrieved July 17, 2021.
  • "F-Zero X". The Electric Playground. Archived from the original on October 24, 2007. Retrieved January 5, 2008.
  • Frear, Dave (March 11, 2022). "F-Zero X Review (N64)". Nintendo Life. Archived from the original on March 13, 2022. Retrieved March 13, 2022.
  • Constantides, Alex (August 15, 2001). "F-Zero X". Computer and Video Games. Archived from the original on February 2, 2009. Retrieved December 26, 2007.
  • Provo, Frank (October 2, 2007). "F-Zero X review". GameSpot. Archived from the original on May 25, 2011. Retrieved December 2, 2007.
  • East, Tom (February 24, 2009). "100 Best Nintendo Games: Part 4". Official Nintendo Magazine. Future plc. Archived from the original on February 26, 2009. Retrieved September 9, 2022.
  • "Nintendo 64 Japanese Ranking". Japan Game Charts. April 10, 2008. Archived from the original on December 30, 2008. Retrieved September 27, 2008.
  • "F-Zero X - Development". N-Sider. Archived from the original on September 26, 2007. Retrieved June 13, 2006.
  • IGN Staff (August 7, 1998). "F-Zero X Sales Plummet In Japan". IGN. Archived from the original on March 14, 2006. Retrieved August 8, 2007. The steep decline in sales is indicative of Nintendo's problems in Japan. Any release is anticipated by the small, but faithful number of N64 owners, who will buy the game on the day it comes out... F-Zero X sold little more than 11,000 copies last week, as opposed to almost five times as much in its opening weekend.
  • "Second Interactive Achievement Awards - Console". Interactive.org. Academy of Interactive Arts & Sciences. Archived from the original on October 11, 1999. Retrieved 28 December 2022.

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