Game studies (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Game studies" in English language version.

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apa.org (Global: 1,220th place; English: 1,102nd place)

archive.org (Global: 6th place; English: 6th place)

cnn.com (Global: 28th place; English: 26th place)

culturaleconomics.org (Global: low place; English: low place)

degruyter.com (Global: 1,425th place; English: 1,138th place)

designtoolbox.co.uk (Global: low place; English: low place)

digra.org (Global: low place; English: low place)

doi.org (Global: 2nd place; English: 2nd place)

ebscohost.com (Global: 1,786th place; English: 1,096th place)

eds.b.ebscohost.com

eventhosts.org (Global: low place; English: low place)

gamestudies.org (Global: low place; English: low place)

ign.com (Global: 53rd place; English: 44th place)

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jesperjuul.net (Global: low place; English: low place)

ludology.org (Global: low place; English: low place)

miamioh.edu (Global: low place; English: low place)

nih.gov (Global: 4th place; English: 4th place)

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psu.edu (Global: 207th place; English: 136th place)

citeseerx.ist.psu.edu

psychologytoday.com (Global: 1,544th place; English: 1,128th place)

reason.com (Global: 2,186th place; English: 1,287th place)

routledge.com (Global: 2,932nd place; English: 1,911th place)

semanticscholar.org (Global: 11th place; English: 8th place)

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slideshare.net (Global: 2,161st place; English: 2,535th place)

ssrn.com (Global: 703rd place; English: 501st place)

papers.ssrn.com

  • Castronova, Edward (July 2002). "On Virtual Economies". CESifo Working Paper Series. 752. SSRN 338500 – via SSRN.

theesa.com (Global: low place; English: low place)

thelancet.com (Global: 2,393rd place; English: 3,174th place)

tilburguniversity.edu (Global: low place; English: low place)

research.tilburguniversity.edu

typepad.com (Global: 1,429th place; English: 932nd place)

ludology.typepad.com

ucsf.edu (Global: 5,479th place; English: 3,911th place)

gazzaleylab.ucsf.edu

washingtonpost.com (Global: 34th place; English: 27th place)

web.archive.org (Global: 1st place; English: 1st place)

worldcat.org (Global: 5th place; English: 5th place)

search.worldcat.org

  • Huizinga, Johan (1938). Homo Ludens. Haarlem: Tjeenk Willink & zoon. OCLC 962401170.
  • Feshbach, Seymour; Singer, Robert D. (1971). Television and Aggression; an Experimental Field Study. San Francisco: Jossey-Bass. OCLC 941871879.
  • Lofgren, Eric T.; Fefferman, Nina H. (2007-09-01). "The untapped potential of virtual game worlds to shed light on real world epidemics". The Lancet Infectious Diseases. 7 (9): 625–629. doi:10.1016/S1473-3099(07)70212-8. ISSN 1473-3099. PMID 17714675. S2CID 11039532.
  • Edward., Castronova (2005). Synthetic worlds: the business and culture of online games. Chicago: University of Chicago Press. ISBN 9780226096278. OCLC 58648183.