Analysis of information sources in references of the Wikipedia article "History of arcade video games" in English language version.
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: CS1 maint: bot: original URL status unknown (link)By 1980, some 300,000 Space Invader video arcade games were in use in Japan, and an additional 60,000 in the United States.
Estimates counted 7 billion coins that by 1982 had been inserted into some 400,000 Pac Man machines worldwide, equal to one game of Pac Man for every person on earth. US domestic revenues from games and licensing of the Pac Man image for T-shirts, pop songs, to wastepaper baskets, etc. exceeded $1 billion.
Hollywood's aim, of course, is to tap into the $7 billion that Americans pour into arcade games each year – and the $6 billion they spend on home versions for Nintendo and Sega game machines. Combined, it is a market nearly 2 ½ times the size of the $5 billion movie box office.
Last year, arcade game revenues were approximately $5 billion, compared to $8 billion in 1981 and $7 billion in 1982.
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ignored (help) (Translation by Shmuplations. Archived 7 August 2020 at the Wayback Machine).{{cite web}}
: CS1 maint: multiple names: authors list (link)Estimates counted 7 billion coins that by 1982 had been inserted into some 400,000 Pac Man machines worldwide, equal to one game of Pac Man for every person on earth. US domestic revenues from games and licensing of the Pac Man image for T-shirts, pop songs, to wastepaper baskets, etc. exceeded $1 billion.
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ignored (help) (Translation by Shmuplations. Archived 7 August 2020 at the Wayback Machine).{{cite web}}
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