IMUSE (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "IMUSE" in English language version.

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1up.com

  • "iMUSE and the Secret of Organic Music". 1UP.com. 2012-06-26. Archived from the original on 2013-01-24. Retrieved 2013-08-28.

adventuregamers.com

books.google.com

  • Sweet, Michael (October 2, 2014). Writing Interactive Music for Video Games: A Composer's Guide. Addison-Wesley Professional. p. 99. ISBN 978-0321961587. Frustrated with the state of music in games at the time, two composers at LucasArts Peter McConnell and Michal Land created one of the first adaptive music systems, called iMuse. iMuse (Interactive MUsic Streaming Engine) let composers insert branch and loop markers into a sequence that would allow the music to change based on the decisions of the player. The iMuse engine was one of the first significant contributions to interactive music for video games. Its importance in shaping many of the techniques that you see in video games today cannot be overemphasized. (...)

espacenet.com

worldwide.espacenet.com

  • US patent 5315057, LAND MICHAEL Z [US]; MCCONNELL PETER N [US], "Method and apparatus for dynamically composing music and sound effects using a computer entertainment system", assigned to LUCASARTS ENTERTAINMENT CO [US] 

mixnmojo.com

scummvm.org

wiki.scummvm.org

usgamer.net

web.archive.org

  • "iMUSE and the Secret of Organic Music". 1UP.com. 2012-06-26. Archived from the original on 2013-01-24. Retrieved 2013-08-28.
  • Mackey, Bob (March 7, 2016). "Day of the Tentacle Composer Peter McConnell on Communicating Cartooniness". USgamer. Archived from the original on March 8, 2016. Retrieved March 7, 2016.