Analysis of information sources in references of the Wikipedia article "Master of Magic" in English language version.
[...] it hasn't yet been surpassed by any other fantasy 4X game. Curiously enough, Master of Magic remains the best example of its kind.
One year later (after spending some quality time squashing some bugs in his masterpiece) Steve Barcia continued the trend of bringing quality turn-based fun to market with the follow-up title, Master of Magic. Master of Magic was probably even more popular than MOO for its graphic splendor and enduring re-playability (so much so that it has already been inducted into the GameSpy Hall of Fame).
What the Insecticide patch is all about? to make the MoM game as bug-free and as AI-challenging and as user-friendly as possible without modifying the content. The patch now features more than 200 bug-fixes, AI improvements and interface changes.
One year later (after spending some quality time squashing some bugs in his masterpiece) Steve Barcia continued the trend of bringing quality turn-based fun to market with the follow-up title, Master of Magic. Master of Magic was probably even more popular than MOO for its graphic splendor and enduring re-playability (so much so that it has already been inducted into the GameSpy Hall of Fame).
MicroProse has made some great strategy games, games like X-Com, Master of Orion, and Master of Magic. These games blended long-term planning aimed toward a specific goal with frequent episodes emphasizing unique, short-term tactical execution. [...] Well, you had better know about cars because there's nothing here to guide you, unlike Master of Magic where your long-term research plans were at least informed by the spell descriptions in the manual.
Simtex is not a land of the ignorant. The decision to stream art from the CD has a reason: more art. Players of both Master of Orion I and Master of Magic criticized Simtex for low quality graphics. Master of Orion II shows Simtex now has a capable art staff.
MicroProse has made some great strategy games, games like X-Com, Master of Orion, and Master of Magic. These games blended long-term planning aimed toward a specific goal with frequent episodes emphasizing unique, short-term tactical execution. [...] Well, you had better know about cars because there's nothing here to guide you, unlike Master of Magic where your long-term research plans were at least informed by the spell descriptions in the manual.
Simtex is not a land of the ignorant. The decision to stream art from the CD has a reason: more art. Players of both Master of Orion I and Master of Magic criticized Simtex for low quality graphics. Master of Orion II shows Simtex now has a capable art staff.