MiG Alley (video game) (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "MiG Alley (video game)" in English language version.

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allgame.com

archive.org

cdmag.com

cgwmuseum.org

combatsim.com

  • Mitchell, Robert (November 19, 2001). "The Return of MiG Alley?". CombatSim.com. Archived from the original on April 25, 2023. Retrieved November 28, 2023. Bob Mitchell: What has prompted you to release the source code for MiG Alley and Battle of Britain? Dave Whiteside: Because we are no longer doing flight sims [after Empire took us over at the end of 2001], and we would not be able to publish any patches that were required [no money was allocated to this], rather than let MiG die and all the code sit doing nothing it was considered a good idea, a swan song, if you like, for Rowan [after 13 years in the flight sim market].

elecplay.com

gamecenter.com

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gamerankings.com

gamespot.com

  • Geryk, Bruce (December 29, 1999). "MiG Alley Review [date mislabeled as "May 1, 2000"]". GameSpot. Fandom. Archived from the original on September 30, 2007. Retrieved September 7, 2020.
  • GameSpot staff (2000). "The Best & Worst of 1999 (Simulation of the Year: Winner)". GameSpot. CNET. Archived from the original on August 23, 2000. Retrieved September 7, 2020.

gamespy.com

gamezone.com

pc.gamezone.com

  • Lafferty, Michael (February 3, 2000). "MiG Alley". GameZone. Archived from the original on February 16, 2005. Retrieved September 8, 2020.

ign.com

  • Chick, Tom (January 5, 2000). "MiG Alley". IGN. Ziff Davis. Archived from the original on September 19, 2018. Retrieved November 28, 2023.

interactive.org

pcgamer.com

  • Mahood, Andy (December 2000). "MiG Alley". PC Gamer. Vol. 6, no. 12. Imagine Media. pp. 153–54. Archived from the original on March 15, 2006. Retrieved November 28, 2023.

web.archive.org

  • Geryk, Bruce (December 29, 1999). "MiG Alley Review [date mislabeled as "May 1, 2000"]". GameSpot. Fandom. Archived from the original on September 30, 2007. Retrieved September 7, 2020.
  • Mitchell, Robert (November 19, 2001). "The Return of MiG Alley?". CombatSim.com. Archived from the original on April 25, 2023. Retrieved November 28, 2023. Bob Mitchell: What has prompted you to release the source code for MiG Alley and Battle of Britain? Dave Whiteside: Because we are no longer doing flight sims [after Empire took us over at the end of 2001], and we would not be able to publish any patches that were required [no money was allocated to this], rather than let MiG die and all the code sit doing nothing it was considered a good idea, a swan song, if you like, for Rowan [after 13 years in the flight sim market].
  • "MiG Alley for PC". GameRankings. CBS Interactive. Archived from the original on June 2, 2019. Retrieved September 7, 2020.
  • Rubin, Brian. "MiG Alley - Review". AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved September 8, 2020.
  • Dultz, Marc (December 23, 1999). "MiG Alley". Gamecenter. CNET. Archived from the original on August 16, 2000. Retrieved November 28, 2023.
  • Price, Robey (November 15, 1999). "MiG Alley". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on May 24, 2003. Retrieved September 7, 2020.
  • Lackey, Jeff (February 2000). "Birth of an Era (MiG Alley Review)" (PDF). Computer Gaming World. No. 187. Ziff Davis. p. 150. Archived (PDF) from the original on May 10, 2023. Retrieved November 28, 2023.
  • Walker, Mark H. (June 27, 2001). "Mig Alley [sic]". The Electric Playground. Greedy Productions Ltd. Archived from the original on March 9, 2005. Retrieved November 29, 2023.
  • Farmer, Doug (April 5, 2000). "MiG Alley". GameSpy. IGN Entertainment. Archived from the original on June 2, 2002. Retrieved September 8, 2020.
  • Lafferty, Michael (February 3, 2000). "MiG Alley". GameZone. Archived from the original on February 16, 2005. Retrieved September 8, 2020.
  • Chick, Tom (January 5, 2000). "MiG Alley". IGN. Ziff Davis. Archived from the original on September 19, 2018. Retrieved November 28, 2023.
  • Mahood, Andy (December 2000). "MiG Alley". PC Gamer. Vol. 6, no. 12. Imagine Media. pp. 153–54. Archived from the original on March 15, 2006. Retrieved November 28, 2023.
  • CGW staff (March 2000). "The 2000 Premier Awards (Simulation of the Year)" (PDF). Computer Gaming World. No. 188. Ziff Davis. p. 84. Archived (PDF) from the original on October 30, 2023. Retrieved November 28, 2023.
  • CGSP staff (March 6, 2000). "The Computer Games Awards: The Best Games of 1999 (Simulation of the Year)". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on April 1, 2005. Retrieved September 7, 2020.
  • "Third Interactive Achievement Awards: Personal Computer". Academy of Interactive Arts & Sciences. Archived from the original on September 3, 2000.
  • Baxter, Steve (February 24, 2000). "MiG Alley Review for PC on GamePro.com". GamePro. IDG. Archived from the original on January 24, 2005. Retrieved September 8, 2020.
  • Ocampo, Jason (August 16, 2000). "Dead and Buried: Five Vanishing Genres (Combat Flight Sims: Opinion)". Gamecenter. CNET. Archived from the original on November 9, 2000. Retrieved April 1, 2020.
  • Gamecenter staff (January 21, 2000). "The Gamecenter Awards for 1999! (PC: Sims Winner)". Gamecenter. CNET. Archived from the original on June 8, 2000. Retrieved September 7, 2020.
  • GameSpot staff (2000). "The Best & Worst of 1999 (Simulation of the Year: Winner)". GameSpot. CNET. Archived from the original on August 23, 2000. Retrieved September 7, 2020.