Analysis of information sources in references of the Wikipedia article "Paolo Pedercini" in English language version.
Cresswell suggests the two political objectives of Night discourse/culture jamming/guerrilla semiotics are [...]. The 'simple, meaningful graphics' of Molleindustria discussed in this paper, and the similar approaches of scratchware and others53, do much the same in relation to the games industry.
Paolo Pedercini (b. 1981, Italy) lives in Pittsburgh, Pennsylvania and teaches an experimental game design class at Carnegie Mellon University. He often works under the project name "molleindustria" producing video games addressing various social issues such as environmentalism, food politics, labor and gender.
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