Python (programming language) (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Python (programming language)" in English language version.

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  • Caudill, Barry (20 September 2005). "Modding Sid Meier's Civilization IV". Sid Meier's Civilization IV Developer Blog. Firaxis Games. Archived from the original on 2 December 2010. we created three levels of tools ... The next level offers Python and XML support, letting modders with more experience manipulate the game world and everything in it.

adaic.com

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amk.ca

  • Kuchling, Andrew M. (22 December 2006). "Interview with Guido van Rossum (July 1998)". amk.ca. Archived from the original on 1 May 2007. Retrieved 12 March 2012. I'd spent a summer at DEC's Systems Research Center, which introduced me to Modula-2+; the Modula-3 final report was being written there at about the same time. What I learned there later showed up in Python's exception handling, modules, and the fact that methods explicitly contain 'self' in their parameter list. String slicing came from Algol-68 and Icon.

archive.org

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brython.info

  • "Brython". brython.info. Archived from the original on 3 August 2018. Retrieved 21 January 2021.

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  • Esterbrook, Charles. "Acknowledgements". cobra-language.com. Cobra Language. Archived from the original on 8 February 2008. Retrieved 7 April 2010.

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effbot.org

  • Lundh, Fredrik. "Call By Object". effbot.org. Archived from the original on 23 November 2019. Retrieved 21 November 2017. replace "CLU" with "Python", "record" with "instance", and "procedure" with "function or method", and you get a pretty accurate description of Python's object model.

endoflife.date

  • "Python". endoflife.date. 23 July 2024. Archived from the original on 18 September 2021. Retrieved 15 August 2023.

enthought.com

  • Enthought, Canopy. "Canopy". www.enthought.com. Archived from the original on 15 July 2017. Retrieved 20 August 2016.

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  • CCP porkbelly (24 August 2010). "Stackless Python 2.7". EVE Community Dev Blogs. CCP Games. Archived from the original on 11 January 2014. Retrieved 11 January 2014. As you may know, EVE has at its core the programming language known as Stackless Python.

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  • "Why We Created Julia". Julia website. February 2012. Archived from the original on 2 May 2020. Retrieved 5 June 2014. We want something as usable for general programming as Python [...]

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  • "Modular Docs – Why Mojo". docs.modular.com. Archived from the original on 5 May 2023. Retrieved 5 May 2023. Mojo as a member of the Python family [..] Embracing Python massively simplifies our design efforts, because most of the syntax is already specified. [..] we decided that the right long-term goal for Mojo is to provide a superset of Python (i.e. be compatible with existing programs) and to embrace the CPython immediately for long-tail ecosystem enablement. To a Python programmer, we expect and hope that Mojo will be immediately familiar, while also providing new tools for developing systems-level code that enable you to do things that Python falls back to C and C++ for.

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mypyc.readthedocs.io

  • "Introduction". mypyc.readthedocs.io. Archived from the original on 22 December 2023. Retrieved 22 December 2023.

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nondot.org

  • Lattner, Chris (3 June 2014). "Chris Lattner's Homepage". Chris Lattner. Archived from the original on 25 December 2018. Retrieved 3 June 2014. The Swift language is the product of tireless effort from a team of language experts, documentation gurus, compiler optimization ninjas, and an incredibly important internal dogfooding group who provided feedback to help refine and battle-test ideas. Of course, it also greatly benefited from the experiences hard-won by many other languages in the field, drawing ideas from Objective-C, Rust, Haskell, Ruby, Python, C#, CLU, and far too many others to list.
  • Lattner, Chris (3 June 2014). "Chris Lattner's Homepage". Chris Lattner. Archived from the original on 22 December 2015. Retrieved 3 June 2014. I started work on the Swift Programming Language in July of 2010. I implemented much of the basic language structure, with only a few people knowing of its existence. A few other (amazing) people started contributing in earnest late in 2011, and it became a major focus for the Apple Developer Tools group in July 2013 [...] drawing ideas from Objective-C, Rust, Haskell, Ruby, Python, C#, CLU, and far too many others to list.

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  • "Projects". opensource.google. Archived from the original on 24 April 2020. Retrieved 25 March 2020.

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pypi.org

  • "PyPI". PyPI. 17 March 2024. Archived from the original on 17 March 2024.

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  • Kupries, Andreas; Fellows, Donal K. (14 September 2000). "TIP #3: TIP Format". tcl.tk. Tcl Developer Xchange. Archived from the original on 13 July 2017. Retrieved 24 November 2008.

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tiobe.com

  • "TIOBE Index". TIOBE. Archived from the original on 25 February 2018. Retrieved 3 January 2023. The TIOBE Programming Community index is an indicator of the popularity of programming languages Updated as required.

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  • "Transpiling Python to Julia using PyJL" (PDF). Archived (PDF) from the original on 19 November 2023. Retrieved 20 September 2023. After manually modifying one line of code by specifying the necessary type information, we obtained a speedup of 52.6×, making the translated Julia code 19.5× faster than the original Python code.

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