Quake II engine (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Quake II engine" in English language version.

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archive.org

bit-tech.net

computerworld.com

dsogaming.com

fabiensanglard.net

  • Sanglard, Fabien (September 16, 2011). "Quake 2 Source Code Review 2/4". fabiensanglard.net. Retrieved July 29, 2023. Dynamic linking provided numerous advantages: [...] Full native speed for mods, no need to rely on QuakeC and Quake Vitual machine.
  • Sanglard, Fabien (September 16, 2011). "Quake 2 Source Code Review 2/4". fabiensanglard.net. Retrieved July 29, 2023. Dynamic linking provided numerous advantages: [...] More capabilities to mod makers, the entire game could be altered via game.dll.
  • Sanglard, Fabien (September 16, 2011). "Quake 2 Source Code Review 3/4". fabiensanglard.net. Retrieved July 29, 2023. Contrary to Quake1, Quake2 used radiosity and colored light during the precalculation.

gamewatcher.com

gamingonlinux.com

gamingpastime.com

ghacks.net

  • Brinkmann, Martin (November 21, 2005). "Quake II Evolved". ghacks.net. Retrieved July 16, 2024.

github.com

gog.com

support.gog.com

high-voltage.cz

idsoftware.com

joystiq.com

  • Grant, Christopher (August 9, 2011). "id Software looking to shorten dev cycles, stop building new engines for every game". Joystiq. AOL. Archived from the original on August 28, 2011.
  • Miller, Ross (August 3, 2006). "Play with your eyes". Joystiq. Archived from the original on February 3, 2008. Retrieved July 18, 2009.

laboratoriolinux.es

lowendmac.com

macobserver.com

mymac.com

neowin.net

omgubuntu.co.uk

oracle.com

  • "JDK 6u10: Jake2: Quake II in Java". Sun Microsystems. Retrieved July 27, 2023. The Jake2 applet example shows the future of game distribution over the Internet. Jake2 is a port of id Software's Quake II to the Java platform developed by Bytonic Software. (...). With the new Java Plug-In, it is now possible to deploy the game directly into the web page with full hardware acceleration and rock-solid reliability.

oreillynet.com

  • "Q24j: Jake and Java-gaming Viability". O'Reilly Media. November 28, 2005. Retrieved July 18, 2009. This is a great show of 3D prowess. Things like this, as well as the Narya 2D open source engine from ThreeRings really are starting to at least show Java can serve as a first-class gaming platform. More than that, just having seen all the… *cough* horrible code in games before, having things like Java's threading model, network and database support might really make it a BETTER platform for a lot of forthcoming games than C.

pcgamer.com

phoronix.com

researchgate.net

rockpapershotgun.com

slashdot.org

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ubunlog.com

virtuallyfun.com

web.archive.org

  • Grant, Christopher (August 9, 2011). "id Software looking to shorten dev cycles, stop building new engines for every game". Joystiq. AOL. Archived from the original on August 28, 2011.
  • "Technology Licensing: id Tech 2". Archived from the original on November 8, 2009. Retrieved September 17, 2008.
  • Miller, Ross (August 3, 2006). "Play with your eyes". Joystiq. Archived from the original on February 3, 2008. Retrieved July 18, 2009.

yamagi.org