Radiant AI (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Radiant AI" in English language version.

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brighthub.com (Global: low place; English: low place)

  • "What's new in Skyrim: New Radiant AI and Radiant Story". Bright Hub. Bright Hub. 2011-04-18. Retrieved 2012-01-29. "The other thing it does is give the game a more organic feel than scripting could. NPC's won't always be standing there doing the exact same thing at the same time. The fact that your experience and what's going on in the world around you in your game is a bit different than other people is pretty cool. The conversations you'll overhear and subsequent quests you'll be able to get as a result will vary. It makes the world feel much more realistic and alive."

gamechronicles.com (Global: low place; English: low place)

gameinformer.com (Global: 499th place; English: 347th place)

  • "The Technology Behind The Elder Scrolls V: Skyrim". Game Informer. 2011-01-17. Archived from the original on January 20, 2011. Retrieved 2012-01-29.

gamespy.com (Global: 1,256th place; English: 817th place)

uk.pc.gamespy.com

  • "Is Skyrim's AI Storytelling the Future of Gaming?". GameSpy. 2012-02-01. Retrieved 2012-01-29. To add meaning -- and perhaps drama -- the system determines which NPC should be captured by examining your character's history and picking an NPC that you've actually had a relationship with in the past.

gamingnexus.com (Global: low place; English: low place)

ign.com (Global: 53rd place; English: 44th place)

uk.xbox360.ign.com

  • "Five Changes from Oblivion to Skyrim". IGN. 2011-04-26. Retrieved 2012-01-29. "We can use it for miscellaneous quests, you go into town, you want to make friends with somebody, we'll generate a little quest for him that seems simple and that it's ok to go through the radiant story system. For a bigger quest, we want somebody who you're enemies with. We want to use him in that quest in some way. We'll pick the closest person who hates the player. He fills in that role."

kotaku.com (Global: 401st place; English: 271st place)

venturebeat.com (Global: 616th place; English: 430th place)

web.archive.org (Global: 1st place; English: 1st place)

  • "The Technology Behind The Elder Scrolls V: Skyrim". Game Informer. 2011-01-17. Archived from the original on January 20, 2011. Retrieved 2012-01-29.
  • "Cannabalism, Slavery and Sex in Fallout 3". Kotaku. 2008-07-08. Archived from the original on July 10, 2008. Retrieved 2012-01-29. Like Oblivion, we use our Radiant AI system, so most of the NPCs eat, sleep, work, etc