Analysis of information sources in references of the Wikipedia article "Raptor: Call of the Shadows" in English language version.
One day, while playing my favorite game DemonStar (space scrolling shooter from Mountain King Studios), I thought it would be nice to add a few things and change a few things. With interest, I began to dig up the Internet, at the same time trying to make at least something similar to my favorite game.
In early July 2000, I noticed an announcement on LinuxGames for a Linux port of an old DOS top scrolling shooter called Raptor from Mountain King Studios. I used to love these kinds of games back in the 80's, so I downloaded it and checked it out. Raptor was fun, but the mouse control felt sluggish and although the graphics have a nice retro feel, they look pretty chunky on a 21" monitor. So, I began to wonder how hard it would be to write a similar type of game using OpenGL.