Spacewar! (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Spacewar!" in English language version.

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archive.org

  • Graetz, Martin (August 1981). "The origin of Spacewar". Creative Computing. Vol. 7, no. 8. pp. 56–67. ISSN 0097-8140.
  • "Players Guide To Electronic Science Fiction Games". Electronic Games. Vol. 1, no. 2. March 1982. p. 36. ISSN 0730-6687.
  • Pohl, Frederik (August 1963). "Spacewar, 1963". The Editor's Page. Galaxy Science Fiction. Vol. 21, no. 6. p. 4. ISSN 0016-4003.
  • Bell; Mudge; McNamara, p. 478 Bell, C. Gordon; Mudge, J. Craig; McNamara, John E. (1978). Computer Engineering: A DEC View of Hardware Systems Design. Digital Press. ISBN 978-0-932376-00-8.
  • Kruglisnki, Dave (October 1977). "How to Implement Space War (or Using Your Oscilloscope as a Telescope)". Byte. Vol. 2, no. 10. pp. 86–89. ISSN 0360-5280.
  • Beard, David (May 1979). "Spacewar in Tiny BASIC". Byte. Vol. 4, no. 5. pp. 110–115. ISSN 0360-5280.

arstechnica.com

bitsavers.org

cnet.com

computerhistory.org

engadget.com

gamasutra.com

geek.com

kaleberg.com

kinephanos.ca

loc.gov

blogs.loc.gov

microsoft.com

msdn.microsoft.com

museumofplay.org

nytimes.com

stanford.edu

infolab.stanford.edu

stanfordmag.org

theverge.com

thoughtco.com

variety.com

videogamehistorian.wordpress.com

web.archive.org

wheels.org

worldcat.org

search.worldcat.org

  • Graetz, Martin (August 1981). "The origin of Spacewar". Creative Computing. Vol. 7, no. 8. pp. 56–67. ISSN 0097-8140.
  • Brand, Stewart (December 7, 1972). "Spacewar: Fantastic Life and Symbolic Death Among the Computer Bums". Rolling Stone. No. 123. pp. 50–58. ISSN 0035-791X. Archived from the original on August 28, 2021. Retrieved January 2, 2006.
  • "Get a Grip!!!: Joysticks Past, Present & Future". Next Generation. No. 17. May 1996. pp. 34–42. ISSN 1078-9693.
  • "Players Guide To Electronic Science Fiction Games". Electronic Games. Vol. 1, no. 2. March 1982. p. 36. ISSN 0730-6687.
  • Drury, Paul (2022). "The Big Bang: Steve Russell and the Creation of Spacewar". Retro Gamer. No. Special, The History of Video Games Second Edition. Future. pp. 8–11. ISSN 1742-3155.
  • "The Great Videogame Swindle?". Next Generation. No. 23. November 1996. pp. 64–66. ISSN 1078-9693.
  • Pohl, Frederik (August 1963). "Spacewar, 1963". The Editor's Page. Galaxy Science Fiction. Vol. 21, no. 6. p. 4. ISSN 0016-4003.
  • Monnens, D.; Goldberg, M. (June 2015). "Space Odyssey: The Long Journey of Spacewar! from MIT to Computer Labs Around the World". Kinephanos. Cultural History of Video Games Special Issue: 124–147. ISSN 1916-985X. Archived from the original on March 24, 2016. Retrieved March 16, 2016.
  • Kruglisnki, Dave (October 1977). "How to Implement Space War (or Using Your Oscilloscope as a Telescope)". Byte. Vol. 2, no. 10. pp. 86–89. ISSN 0360-5280.
  • Beard, David (May 1979). "Spacewar in Tiny BASIC". Byte. Vol. 4, no. 5. pp. 110–115. ISSN 0360-5280.
  • Cox, Charles; Klucher, Michael (May 2007). "Unleash Your Imagination With XNA Game Studio Express". MSDN Magazine. Vol. 21, no. 5. ISSN 1528-4859. Archived from the original on October 5, 2007.