Spasim (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Spasim" in English language version.

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arstechnica.com

  • Moss, Richard (2016-02-14). "Headshot: A visual history of first-person shooters". Ars Technica. Archived from the original on 2017-10-15. Retrieved 2017-10-14. Jim Bowery's 32-player, 3D networked, first-person perspective space shooter Spasim—a kind of forebear to space combat sims Star Wars: X-Wing and Elite—got its first release on the PLATO computer around this time as well, effectively making Maze and Spasim joint ancestors of the FPS genre.

gamasutra.com

geocities.com

polygon.com

  • Moss, Richard (2015-05-21). "The first first-person shooter". Polygon. Archived from the original on 2020-06-17. Retrieved 2020-06-17. This is the story of Maze, the video game that lays claim to perhaps more "firsts" than any other — the first first-person shooter, the first multiplayer networked game, the first game with both overhead and first-person view modes, the first game with modding tools and more.

usgamer.net

  • Davison, Pete (2013-07-17). "Blast from the Past: The Dawn of the First-Person Shooter". USGamer. Archived from the original on 2017-10-15. Retrieved 2017-10-14. There's some debate over exactly what the first ever first-person perspective video game was, but it's either Maze War, an early example of a maze-based "deathmatch", and a game which pioneered the "flick-screen" grid-based movement that would be seen in classic dungeon crawlers such as Wizardry and Eye of the Beholder for many years afterwards; or Spasim, a space combat game which purports to be the first ever 3D multiplayer title.

web.archive.org

  • Moss, Richard (2016-02-14). "Headshot: A visual history of first-person shooters". Ars Technica. Archived from the original on 2017-10-15. Retrieved 2017-10-14. Jim Bowery's 32-player, 3D networked, first-person perspective space shooter Spasim—a kind of forebear to space combat sims Star Wars: X-Wing and Elite—got its first release on the PLATO computer around this time as well, effectively making Maze and Spasim joint ancestors of the FPS genre.
  • Shahrani, Sam (2006-04-05). "A History and Analysis of Level Design in 3D Computer Games". Gamasutra. UBM. Archived from the original on 2012-12-02. Retrieved 2017-09-05.
  • Bowery, Jim (2013-01-06). Spasim (Video). YouTube. Archived from the original on 2017-02-16. Retrieved 2018-04-08.
  • Bowery, Jim (2001-04-10). "Spasim (1974) The First First-Person-Shooter 3D Multiplayer Networked Game". Jim Bowery. Archived from the original on 2001-04-10. Retrieved 2011-06-08.
  • Moss, Richard (2015-05-21). "The first first-person shooter". Polygon. Archived from the original on 2020-06-17. Retrieved 2020-06-17. This is the story of Maze, the video game that lays claim to perhaps more "firsts" than any other — the first first-person shooter, the first multiplayer networked game, the first game with both overhead and first-person view modes, the first game with modding tools and more.
  • Davison, Pete (2013-07-17). "Blast from the Past: The Dawn of the First-Person Shooter". USGamer. Archived from the original on 2017-10-15. Retrieved 2017-10-14. There's some debate over exactly what the first ever first-person perspective video game was, but it's either Maze War, an early example of a maze-based "deathmatch", and a game which pioneered the "flick-screen" grid-based movement that would be seen in classic dungeon crawlers such as Wizardry and Eye of the Beholder for many years afterwards; or Spasim, a space combat game which purports to be the first ever 3D multiplayer title.
  • Bowery, James [@jabowery] (2022-12-23). "An archive from the 1970s had the source code for the world's first 3D networked game: =spasim=... now a git hub repository" (Tweet). Archived from the original on 2023-01-02. Retrieved 2023-01-02 – via Twitter.

x.com

youtube.com

  • Bowery, Jim (2013-01-06). Spasim (Video). YouTube. Archived from the original on 2017-02-16. Retrieved 2018-04-08.