Tactical role-playing game (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Tactical role-playing game" in English language version.

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1up.com

  • "The Quest of Ki". 1UP. Archived from the original on 2005-01-19. Retrieved 16 August 2018.
  • Parish, Jeremy. "PlayStation Tactics". 1UP.com. Archived from the original on 2011-06-04. Retrieved 2010-02-04.
  • Jeremy Parish (May 8, 2009). "Sakura Wars Comes to America, But is it Too Late to Matter?". 1UP.com. Archived from the original on October 18, 2012. Retrieved 2011-05-18.
  • Parish, Jeremy (2008-09-26). "An in-depth chat with Valkyria producer Ryutaro Nonaka". 1UP.com. Archived from the original on 2011-06-05. Retrieved 2009-07-09.
  • Metal Gear Acid (PSP) Archived 2011-05-23 at the Wayback Machine, 1UP, 03/23/2005
  • Walker, Torrey (2007-05-03). "Dungeons & Dragons Tactics". 1UP.com. Archived from the original on 2012-10-18. Retrieved 2010-10-07.
  • Radiant Historia Gives Off a Distinct Chrono Trigger Vibe Archived 2012-12-10 at archive.today, 1UP
  • Parish, Jeremy (2011-02-22). "Radiant Historia Review for DS, Game from 1UP.com". 1UP.com. pp. 1–2. Archived from the original on 2011-06-29. Retrieved 2011-02-25.
  • Bailey, Kat (Oct 23, 2009). "Strategery: The Dragon Age Appetizer". 1up.com. Archived from the original on 2013-01-01. Retrieved 2010-02-04. The interesting wrinkle here is that when outside of battle, it's possible to explore the world in the same manner as any other RPG, and that's where Dragon Age Journeys has something in common with western tactical RPGs. The X-Coms of the world have always a great deal more freedom than even Valkyria Chronicles, and Dragon Age takes that one step further by offering actual dungeons to explore, rather than asking players to take on simple missions like 'kill everyone'.
  • Bailey, Kat (September 4, 2009). "Strategery: Valkyria Chronicles and X-Com: UFO Defense". 1UP.com. Archived from the original on July 9, 2012. Retrieved 15 May 2011. For Japan, the Famicom's Fire Emblem: Ankoku Ryu to Hikari is the archetype for the whole genre. Over the years, franchises like Tactics Ogre and Final Fantasy Tactics have offered unique twists and refinements, but the basic conceits have remained the same, with square-based grid being one of the subgenres most recognizable traits. Western SRPGs, however, have generally allowed for a bit more freedom of movement, with some like Freedom Force (and Dawn of War II, if you're willing to call it an SRPG) going real-time.
  • Bailey, Kat (February 19, 2009). "Strategery: Your First Tactical RPG". 1UP.com. Archived from the original on December 22, 2015. It wasn't too long ago that I mentioned how difficult it is to get into tactical RPGs. It's an intimidating genre, what with all the grids and customization and names like Tactics Ogre. People are worried that they won't understand what's going on. That it'll be hard. That it'll be boring. So if you've made it past all those fears and you're ready to take the plunge, congratulations. You're a lot stronger than I was while contemplating Final Fantasy Tactics a decade ago. But people like you have also been asking me the same question, time and time again—where to start?
  • Parish, Jeremy. "PlayStation Tactics". 1UP.com. Archived from the original on 4 June 2011. Retrieved 12 May 2011. Tactical RPGs have been gaining popularity in the United States since a PS1 game called Final Fantasy Tactics introduced a legion of gamers to its detail-oriented strategy. ... Although FFT is often praised for giving birth to the tactical RPG genre, that PS1 masterpiece would never have existed without this classic pair of Super NES ports.

allgame.com

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  • Thompson, Mike (June 22, 2006). "Night Watch". Game Helper Magazine. Archived from the original on 2007-12-28. Retrieved 2007-11-26.

gamepressure.com

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gamershell.com

  • S., Dennis. "Paradise Cracked Review". GamersHell. Retrieved 2007-11-26. The world of Paradise Cracked was largely influenced by such movie Blade Runner, as well as novels of Philip K. Dick and various other cyberpunk writers. It actually has one of the most interesting plots ever - but I won't give it away just yet. The game's genre can be called tactical RPG, drawing some of its best features from such games as X-Com, Jagged Alliance, Incubation and Fallout.

gamerstemple.com

gamertell.com

gamesarefun.com

gamespot.com

  • "Chaos Wars". GameSpot. Retrieved 2007-11-26.
  • "Search results for '"tactical RPG"'". GameSpot. Archived from the original on 2021-10-02. Retrieved 2007-11-26.
  • "Strategy%20RPG Search Results - GameSpot".
  • Bokosuka Wars, GameSpot
  • Todd, Brett (August 31, 2007). "Dungeons & Dragons Tactics Review". GameSpot. Archived from the original on January 10, 2013. Retrieved 2010-10-07.
  • Calvert, Justin (June 3, 2003). "New Silent Storm details emerge". GameSpot. Retrieved 2007-11-26.
  • Thorsen, Tor (January 15, 2004). "Silent Storm makes golden sound". GameSpot. Retrieved 2007-11-26.
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  • "Metalheart: Replicants Rampage". GameSpot. Retrieved 2007-12-02.
  • Ocampo, Jason (April 13, 2006). "Night Watch Exclusive Hands-On - Combat, Classes, and Turning a Hit Russian Movie Into a Game". GameSpot. Retrieved 2007-11-26.
  • Park, Andrew (March 4, 2011). "Jagged Alliance: Back in Action Impressions - First Look". GameSpot. Retrieved 2011-07-25.
  • Vestal, Andrew (1998-11-02). "The History of Console RPGs". GameSpot. Archived from the original on June 8, 2009. Retrieved 2011-01-06.
  • "Tactica Online". GameSpot. Retrieved 2007-12-25.

gamespy.com

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ign.com

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rpgvault.ign.com

  • Aihoshi, Richard. "Silent Storm Interview". RPG Vault. Archived from the original on 2002-10-06. Retrieved 2007-11-26.
  • "Paradise Cracked Interview". RPG Vault. October 24, 2002. Archived from the original on February 15, 2008. Retrieved 2007-12-25.
  • Aihoshi, Richard (October 16, 2007). "Jagged Alliance 3 Interview". RPG Vault. Archived from the original on 2007-10-18. Retrieved 2007-10-19. When choosing a team to develop a project of this type and scale, it was obvious that we needed Russian developers, the same people that created games with similarities to Jagged Alliance 2, both in genre and the time setting. I'm referring to releases like Silent Storm, Night Watch, Brigade E5 and others. Such projects have not been created in western countries for a long time, which can make development more difficult.

ign.com

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  • "ATARI INTRODUCES 'GREYHAWK: THE TEMPLE OF ELEMENTAL EVIL'". Atari. January 8, 2003. Archived from the original on 2006-10-29. Retrieved 2007-04-04. Greyhawk: The Temple of Elemental Evil will return players to D&D's roots with the genre-defining adventure that started it all while taking full advantage of the popular 3rd Edition rule set, party-based adventuring and tactical turn-based combat.

joystiq.com

just-rpg.com

  • Stock, Robert (January 20, 2004). "Silent Storm". Just RPG. Archived from the original on December 15, 2007. Retrieved 2007-11-26.

kickstarter.com

kotaku.com

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macworld.co.uk

mcvuk.com

  • Parfitt, Ben (July 17, 2007). "Disgaea 3 heading to PS3". MCV. Archived from the original on 2009-02-10. Retrieved 12 May 2011. The tactical RPG genre may not be a chart-topper in the West, but hardcore followers of Japanese RPG specialists Nippon Ichi will be delighted to hear that the studio is bringing the latest instalment to its critically acclaimed series to PS3 next year.
  • Jarvis, Matthew (2015-06-29). "Why it's not RIP for D&D video games". MCV. Newbay. Archived from the original on 2017-04-14. Retrieved 2017-04-14.

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  • Tie, Sing Chie (August 1, 2000). "7 Deadly Games". neXus Central. Archived from the original on January 27, 2013. Retrieved December 2, 2007.

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store.steampowered.com

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strategyinformer.com

tacticaonline.com

tacticularcancer.com

tcgplayer.com

techmario.com

  • Bailey, Kat (April 14, 2010). "X-COM: Distilling a Classic". 1UP.com. Archived from the original on July 10, 2012. One of the absolute essentials from that era was X-COM: UFO Defense, which defined western tactical RPGs every bit as much as Fire Emblem did for strategy RPGs in the east. ... The crux of the game is efficiently defeating the aliens in turn-based combat, building up various bases, and outfitting soldiers with the latest and greatest equipment.

technologytell.com

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thinkcomputers.org

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