Analysis of information sources in references of the Wikipedia article "Tatsunoko vs. Capcom: Ultimate All-Stars" in English language version.
Hey folks, its Ricardo and I am standing next to this year's unicorn [...] we talked about last year and I said was probably never going to come out to the States. Seth from Capcom here is about to prove me wrong [...]
The way we actually settled on the character lineup was sort of like to the horror of the marketing department. Basically, the development team was allowed to just pick whoever they thought was awesome, so, on the Tatsunoko side are characters all from their youth that they really liked and really wanted to see in a game.
SK: It's a proprietary piece of hardware based on the Wii. I don't know the technical name since it's not in wide release, but I've installed a few, and they look a lot like Wiis.
There wasn't enough time to try to localize the animated endings for the characters. There were a lot of issues involved with that - that we can't really go into.
SK: It's a proprietary piece of hardware based on the Wii. I don't know the technical name since it's not in wide release, but I've installed a few, and they look a lot like Wiis.
The way we actually settled on the character lineup was sort of like to the horror of the marketing department. Basically, the development team was allowed to just pick whoever they thought was awesome, so, on the Tatsunoko side are characters all from their youth that they really liked and really wanted to see in a game.
There wasn't enough time to try to localize the animated endings for the characters. There were a lot of issues involved with that - that we can't really go into.
Hey folks, its Ricardo and I am standing next to this year's unicorn [...] we talked about last year and I said was probably never going to come out to the States. Seth from Capcom here is about to prove me wrong [...]