"新生SNKのモノ作りはここから始まる。「餓狼MOW2」の話題も飛び出した,「The King of Fighters XIV」開発陣インタビュー" [The manufacturing of the new SNK begins here. Interview with the development team of "The King of Fighters XIV", where the topic of "Fatal Fury MOW2" also popped up]. Four Gamer. June 25, 2016. Archived from the original on June 24, 2016. Retrieved June 25, 2016.
"『ザ・キング・オブ・ファイターズXIV』正式発表! 発表会でキャラクターやシステムの全貌が明らかに(1/2)" [Official announcement of "The King of Fighters XIV"! The whole picture of the character and system was revealed at the recital (1/2)]. Famitsu (in Japanese). Archived from the original on April 28, 2016. Retrieved April 28, 2016.
"SNKプレイモアがゲーム事業を強化 その真意をキーパーソンに直撃!" [SNK Playmore strengthens game business. Hits the key person directly!]. Famitsu. December 28, 2015. Archived from the original on December 31, 2015. Retrieved January 2, 2016.
"『ザ・キング・オブ・ファイターズ XIV』プロデューサーインタビュー! 最新作は新旧スタッフが総力を挙げて開発(1/2)" [Interview with the producer of "The King of Fighters XIV"! The latest work is developed by the old and new staff with all their might (1/2)]. Famitsu. Archived from the original on December 10, 2015. Retrieved December 11, 2015.
gamefocus.co.kr
"SNK 갈지휘 회장 겸 개발총괄 "언리얼 엔진 사용 확대, KOF15도 언리얼로 개발중"" [SNK Chairman Gal Ji-Hwi and Head of Development "Expanding the use of Unreal Engine, KOF15 is also being developed with Unreal"]. GameFocus. Archived from the original on December 10, 2018. Retrieved December 12, 2018.
Garcia, Juan (August 22, 2016). "El Mayor Torneo de Lucha". IGN (in Spanish). Archived from the original on August 25, 2017. Retrieved August 25, 2017.
"「The King of Fighters XIV」プロデューサー小田泰之氏インタビュー" [Interview with Yasuyuki Oda, Producer of "The King of Fighters XIV"]. Game Watch. January 31, 2016. Archived from the original on January 31, 2016. Retrieved February 1, 2016.
"中国で人気爆発! 「KOF XIV」プロデューサー小田泰之氏インタビュー" [Popular explosion in China! Interview with Yasuyuki Oda, producer of "KOF XIV"]. Game Watch. July 30, 2016. Archived from the original on August 2, 2016. Retrieved August 7, 2016.
"新生SNKのモノ作りはここから始まる。「餓狼MOW2」の話題も飛び出した,「The King of Fighters XIV」開発陣インタビュー" [The manufacturing of the new SNK begins here. Interview with the development team of "The King of Fighters XIV", where the topic of "Fatal Fury MOW2" also popped up]. Four Gamer. June 25, 2016. Archived from the original on June 24, 2016. Retrieved June 25, 2016.
"『ザ・キング・オブ・ファイターズXIV』正式発表! 発表会でキャラクターやシステムの全貌が明らかに(1/2)" [Official announcement of "The King of Fighters XIV"! The whole picture of the character and system was revealed at the recital (1/2)]. Famitsu (in Japanese). Archived from the original on April 28, 2016. Retrieved April 28, 2016.
"SNKプレイモアがゲーム事業を強化 その真意をキーパーソンに直撃!" [SNK Playmore strengthens game business. Hits the key person directly!]. Famitsu. December 28, 2015. Archived from the original on December 31, 2015. Retrieved January 2, 2016.
"『ザ・キング・オブ・ファイターズ XIV』プロデューサーインタビュー! 最新作は新旧スタッフが総力を挙げて開発(1/2)" [Interview with the producer of "The King of Fighters XIV"! The latest work is developed by the old and new staff with all their might (1/2)]. Famitsu. Archived from the original on December 10, 2015. Retrieved December 11, 2015.
"「The King of Fighters XIV」プロデューサー小田泰之氏インタビュー" [Interview with Yasuyuki Oda, Producer of "The King of Fighters XIV"]. Game Watch. January 31, 2016. Archived from the original on January 31, 2016. Retrieved February 1, 2016.
"中国で人気爆発! 「KOF XIV」プロデューサー小田泰之氏インタビュー" [Popular explosion in China! Interview with Yasuyuki Oda, producer of "KOF XIV"]. Game Watch. July 30, 2016. Archived from the original on August 2, 2016. Retrieved August 7, 2016.
Garcia, Juan (August 22, 2016). "El Mayor Torneo de Lucha". IGN (in Spanish). Archived from the original on August 25, 2017. Retrieved August 25, 2017.
"SNK 갈지휘 회장 겸 개발총괄 "언리얼 엔진 사용 확대, KOF15도 언리얼로 개발중"" [SNK Chairman Gal Ji-Hwi and Head of Development "Expanding the use of Unreal Engine, KOF15 is also being developed with Unreal"]. GameFocus. Archived from the original on December 10, 2018. Retrieved December 12, 2018.