Analysis of information sources in references of the Wikipedia article "Time control" in English language version.
For the most part, both methods are substantially the same in terms of the amount of time players get and consume. At the end of the move, after the clock is hit, the remaining reserve time will be identical with Bronstein and Simple Delay. The difference is in the time available to complete the current move and becomes apparent when the reserve time runs down close to zero. Because Bronstein does not award the per-move allotment until after the move has been completed, you can run out of time and lose the match before getting the per-move allotment for the current move.
For a game to be rated each player must at the start of the tournament have the following minimum periods in which to complete all the moves, assuming the game lasts 60 moves. Where at least one of the players in the game has a rating of 2400 or higher, each player must have a minimum of 120 minutes. Where at least one of the players in the game has a rating 1800 or higher, each player must have a minimum of 90 minutes. Where both of the players in the game are rated below 1800, each player must have a minimum of 60 minutes.
A.1 A 'Rapid chess' game is one where either all the moves must be completed in a fixed time of more than 10 minutes but less than 60 minutes for each player; or the time allotted plus 60 times any increment is of more than 10 minutes but less than 60 minutes for each player. ... B.1 A 'blitz' game is one where all the moves must be completed in a fixed time of 10 minutes or less for each player; or the allotted time plus 60 times any increment is 10 minutes or less for each player.