Video game programming (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Video game programming" in English language version.

refsWebsite
Global rank English rank
1st place
1st place
2nd place
2nd place
11th place
8th place
low place
low place
5th place
5th place
low place
low place
low place
low place
low place
low place
low place
low place
low place
low place
low place
low place
low place
low place
low place
low place
616th place
430th place
4,683rd place
3,096th place
low place
low place
low place
low place
9,657th place
6,690th place
6th place
6th place
low place
low place

applause.com (Global: low place; English: low place)

arc.applause.com

archive.org (Global: 6th place; English: 6th place)

attractivechaos.github.io (Global: low place; English: low place)

corlan.net (Global: low place; English: low place)

dan.corlan.net

cprogramming.com (Global: low place; English: low place)

datasakura.com (Global: low place; English: low place)

doi.org (Global: 2nd place; English: 2nd place)

doi.org

  • Bouknight, W. Jack (September 1970). "A procedure for generation of three-dimensional half-toned computer graphics presentations". Communications of the ACM. 13 (9): 527–536. doi:10.1145/362736.362739. ISSN 0001-0782. S2CID 15941472.
  • Millington, Ian (2019-03-18). AI for Games. doi:10.1201/9781351053303. ISBN 9781351053303. S2CID 186504701.

dx.doi.org

ithare.com (Global: low place; English: low place)

khronos.org (Global: 9,657th place; English: 6,690th place)

liballeg.org (Global: low place; English: low place)

libsdl.org (Global: low place; English: low place)

lua.org (Global: low place; English: low place)

lwjgl.org (Global: low place; English: low place)

legacy.lwjgl.org

phoronix.com (Global: 4,683rd place; English: 3,096th place)

rampantgames.com (Global: low place; English: low place)

satori.org (Global: low place; English: low place)

semanticscholar.org (Global: 11th place; English: 8th place)

api.semanticscholar.org

  • Bouknight, W. Jack (September 1970). "A procedure for generation of three-dimensional half-toned computer graphics presentations". Communications of the ACM. 13 (9): 527–536. doi:10.1145/362736.362739. ISSN 0001-0782. S2CID 15941472.
  • Millington, Ian (2019-03-18). AI for Games. doi:10.1201/9781351053303. ISBN 9781351053303. S2CID 186504701.

venturebeat.com (Global: 616th place; English: 430th place)

web.archive.org (Global: 1st place; English: 1st place)

worldcat.org (Global: 5th place; English: 5th place)

search.worldcat.org

  • Bouknight, W. Jack (September 1970). "A procedure for generation of three-dimensional half-toned computer graphics presentations". Communications of the ACM. 13 (9): 527–536. doi:10.1145/362736.362739. ISSN 0001-0782. S2CID 15941472.