Video game programming (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "Video game programming" in English language version.

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applause.com

arc.applause.com

archive.org

attractivechaos.github.io

corlan.net

dan.corlan.net

cprogramming.com

datasakura.com

doi.org

doi.org

  • Bouknight, W. Jack (September 1970). "A procedure for generation of three-dimensional half-toned computer graphics presentations". Communications of the ACM. 13 (9): 527–536. doi:10.1145/362736.362739. ISSN 0001-0782. S2CID 15941472.
  • Millington, Ian (2019-03-18). AI for Games. doi:10.1201/9781351053303. ISBN 9781351053303. S2CID 186504701.

dx.doi.org

ithare.com

khronos.org

liballeg.org

libsdl.org

lua.org

lwjgl.org

legacy.lwjgl.org

phoronix.com

rampantgames.com

satori.org

semanticscholar.org

api.semanticscholar.org

  • Bouknight, W. Jack (September 1970). "A procedure for generation of three-dimensional half-toned computer graphics presentations". Communications of the ACM. 13 (9): 527–536. doi:10.1145/362736.362739. ISSN 0001-0782. S2CID 15941472.
  • Millington, Ian (2019-03-18). AI for Games. doi:10.1201/9781351053303. ISBN 9781351053303. S2CID 186504701.

venturebeat.com

web.archive.org

worldcat.org

  • Bouknight, W. Jack (September 1970). "A procedure for generation of three-dimensional half-toned computer graphics presentations". Communications of the ACM. 13 (9): 527–536. doi:10.1145/362736.362739. ISSN 0001-0782. S2CID 15941472.