World War III: Black Gold (English Wikipedia)

Analysis of information sources in references of the Wikipedia article "World War III: Black Gold" in English language version.

Last modified:

Ref.Un. Ref.Website
Global rank English rank
1st place
1st place
low place
low place
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115th place
92nd place
48th place
38th place

gamespot.com (Global: 115th place; English: 92nd place)

uk.gamespot.com

  • Chick, Tom (Nov 8, 2001). "World War III: Black Gold Review". Gamespot. Archived from the original on October 16, 2012. Retrieved 2010-08-07. It's an all-around great real-time strategy game that also happens to stand out from other games in the genre.

ign.com (Global: 48th place; English: 38th place)

uk.pc.ign.com

  • Murphy, Mike (November 20, 2001). "World War III: Black Gold". IGN. Archived from the original on 2011-03-22. Retrieved 2010-08-07. JoWood set out to create a real-time strategy based on World War 3 and only succeeded in proving just how frightening World War 3 would be. In order to supply a fair gaming environment, the studio forwent realism and adopted a strange fantasy world that is in many ways less exciting than the real world.

impulsedriven.com (Global: low place; English: low place)

realitypump.com (Global: low place; English: low place)

web.archive.org (Global: 1st place; English: 1st place)

  • "Reality Pump". Archived from the original on 2012-01-12. Retrieved 2013-02-27.
  • "Republished (05/15/2006)". GameStop. Archived from the original on 2013-03-07. Retrieved 2013-02-27.
  • Chick, Tom (Nov 8, 2001). "World War III: Black Gold Review". Gamespot. Archived from the original on October 16, 2012. Retrieved 2010-08-07. It's an all-around great real-time strategy game that also happens to stand out from other games in the genre.
  • Murphy, Mike (November 20, 2001). "World War III: Black Gold". IGN. Archived from the original on 2011-03-22. Retrieved 2010-08-07. JoWood set out to create a real-time strategy based on World War 3 and only succeeded in proving just how frightening World War 3 would be. In order to supply a fair gaming environment, the studio forwent realism and adopted a strange fantasy world that is in many ways less exciting than the real world.