Mega Drive (Spanish Wikipedia)

Analysis of information sources in references of the Wikipedia article "Mega Drive" in Spanish language version.

Last modified:

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1up.com (Global: 1,168th place; Spanish: 1,022nd place)

3djuegos.com (Global: low place; Spanish: 968th place)

4gamer.net (Global: 656th place; Spanish: 4,088th place)

aiptcomics.com (Global: 6,182nd place; Spanish: 9,125th place)

allgame.com (Global: 1,762nd place; Spanish: 1,914th place)

arcadeattack.co.uk (Global: low place; Spanish: low place)

archive.org (Global: 6th place; Spanish: 4th place)

archive.today (Global: 28th place; Spanish: 11th place)

beggarprince.com (Global: low place; Spanish: low place)

  • «Beggar Prince» (en inglés). Super Fighter Team. Archivado desde el original el 3 de agosto de 2010. Consultado el 16 de julio de 2010.

blazeeurope.com (Global: low place; Spanish: low place)

blogtectoy.com.br (Global: low place; Spanish: low place)

books.google.com (Global: 3rd place; Spanish: 7th place)

  • "Screen digest." Screen Digest Ltd., 1995. Retrieved from Google Books on November 2, 2011. "Sega tackles Indian market with local maker From spring 1995, Sega will start manufacturing video games consoles in India with local partner Shaw Wallace. Move will circumvent 80 per cent import tariff on games units which currently ..."
  • Schilling, Melissa A. (2006). Strategic management of technological innovation. Indiana University: McGraw-Hill/Irwin. p. 292. ISBN 978-0-07-321058-2. Archivado desde el original el 11 de septiembre de 2016.
  • «Screen Digest». Screen Digest (Screen Digest Limited): 348. 2001. «Sonic the Hedgehog 2 breaks all records for sales of video/computer games».
  • Tokyo Business Today. Toyo Keizai. 1993. p. 37. «Through March 1992, "Sonic" sales had climbed to 2.8 million packages, a record high for Sega software. "Sonic 2," introduced in November 1992, proceeded to outperform its predecessor. The initial release of 3.2 million packages sold out only two weeks after hitting the stores».

businessweek.com (Global: 945th place; Spanish: 1,136th place)

  • Brandt, Richard; Gross, Neil (febrero de 1994). «Sega!». Businessweek. Consultado el 10 de octubre de 2013.
  • Gross, Neil (21 de febrero de 1994). «Nintendo's Yamauchi: No More Playing Around». BusinessWeek. Archivado desde el original el 19 de noviembre de 2012. Consultado el 4 de diciembre de 2013. «His first priority is fixing the disaster in the U.S. market, where Nintendo's share of the 16-bit machine business plummeted from 60% at the end of 1992 to 37% a year later, according to Goldman, Sachs & Co.»

capcom.co.jp (Global: 4,177th place; Spanish: 5,720th place)

cgwmuseum.org (Global: 3,576th place; Spanish: 7,784th place)

cnet.com (Global: 447th place; Spanish: 580th place)

news.cnet.com

computerandvideogames.com (Global: 2,373rd place; Spanish: 1,992nd place)

  • CVG Staff (14 de abril de 2013). «History Lesson: Sega Mega Drive». CVG. Archivado desde el original el 14 de octubre de 2013. Consultado el 10 de octubre de 2013. «Granted, the Mega Drive wasn't met with quite the same levels of enthusiasm in Japan, but in the US and Europe the Mega Drive often outsold the SNES at a ratio of 2:1.»

consoleclassix.com (Global: low place; Spanish: low place)

cracked.com (Global: 7,640th place; Spanish: 6,937th place)

denofgeek.com (Global: 682nd place; Spanish: 789th place)

doi.org (Global: 2nd place; Spanish: 2nd place)

dx.doi.org

  • Schilling, Mellissa A. (Spring 2003). «Technological Leapfrogging: Lessons From the U.S. Video Game Console Industry». California Management Review (University of California, Berkeley) 45 (3): 9. JSTOR 41166174. S2CID 114838931. doi:10.2307/41166174.

elespanol.com (Global: 1,149th place; Spanish: 91st place)

vandal.elespanol.com

engadget.com (Global: 613th place; Spanish: 773rd place)

eurogamer.net (Global: 264th place; Spanish: 337th place)

famitsu.com (Global: 400th place; Spanish: 1,916th place)

findarticles.com (Global: 644th place; Spanish: 585th place)

gamasutra.com (Global: 1,096th place; Spanish: 915th place)

gamedaily.com (Global: low place; Spanish: 9,999th place)

gameinformer.com (Global: 523rd place; Spanish: 629th place)

gamespot.com (Global: 115th place; Spanish: 157th place)

gamespy.com (Global: 1,101st place; Spanish: 1,110th place)

thedump.classicgaming.gamespy.com

gamesratingauthority.org.uk (Global: low place; Spanish: low place)

gametap.com (Global: low place; Spanish: low place)

originals.gametap.com

gametrailers.com (Global: 3,269th place; Spanish: 2,461st place)

  • Top Ten Consoles (Flash video) (en inglés). GameTrailers. 20]7-04-19. Escena en 4:44. Archivado desde el original el 29 de septiembre de 2011. Consultado el 21 de septiembre de 2011.

gamingexcellence.com (Global: low place; Spanish: low place)

gematsu.com (Global: 624th place; Spanish: 933rd place)

georgetown.edu (Global: 2,198th place; Spanish: 1,705th place)

scholarship.law.georgetown.edu

ghostarchive.org (Global: 64th place; Spanish: 409th place)

hardcoregaming101.net (Global: 2,881st place; Spanish: 3,723rd place)

  • Kalata, Kurt (3 de noviembre de 2008). «Earthworm Jim». Hardcore Gaming 101 (en inglés). Consultado el 20 de julio de 2024.

highsnobiety.com (Global: 5,104th place; Spanish: 6,118th place)

hobbyconsolas.com (Global: 5,314th place; Spanish: 678th place)

idg.com.au (Global: low place; Spanish: low place)

pcworld.idg.com.au

ign.com (Global: 48th place; Spanish: 54th place)

ign.com

xbox360.ign.com

es.ign.com

ps2.ign.com

imgur.com (Global: 1,330th place; Spanish: 2,478th place)

indiatimes.com (Global: 31st place; Spanish: 299th place)

articles.timesofindia.indiatimes.com

  • Zachariah, Reeba. "Game for success Archivado el 30 de abril de 2013 en Wayback Machine.." The Times of India. August 19, 2011. Retrieved on November 2, 2011. "At that point Sega was being distributed by Shaw Wallace Electronics, owned by the late liquor baron Manu Chhabria. The products were being sold at Rs 18,000."

innexinc.com (Global: low place; Spanish: low place)

jstor.org (Global: 23rd place; Spanish: 56th place)

  • Schilling, Mellissa A. (Spring 2003). «Technological Leapfrogging: Lessons From the U.S. Video Game Console Industry». California Management Review (University of California, Berkeley) 45 (3): 9. JSTOR 41166174. S2CID 114838931. doi:10.2307/41166174.

kommersant.ru (Global: 200th place; Spanish: 2,417th place)

kotaku.com (Global: 460th place; Spanish: 476th place)

mirai-idea.jp (Global: low place; Spanish: low place)

netinst.org (Global: low place; Spanish: low place)

newsbank.com (Global: 492nd place; Spanish: 941st place)

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newspapers.com (Global: 24th place; Spanish: 162nd place)

newsweek.com (Global: 371st place; Spanish: 511th place)

  • «Game-System Sales». Newsweek. 14 de enero de 1996. Archivado desde el original el 13 de diciembre de 2013. Consultado el 4 de diciembre de 2013. «While a new generation of home game systems got all the hype in '95, the older 16-bit machines still jumped off the shelves. – Nintendo SNES 2.7 million – Sega Genesis 2.1 million – Sega Saturn[*] 300,000 – Sony PlayStation[**] 550,000 – 3DO 250,000 – 64-bit Atari Jaguar 150,000».

nintendolife.com (Global: 799th place; Spanish: 981st place)

nintendolife.com

vc.nintendolife.com

retro.nintendolife.com

nytimes.com (Global: 7th place; Spanish: 10th place)

parliament.uk (Global: 313th place; Spanish: 1,269th place)

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polygon.com (Global: 215th place; Spanish: 272nd place)

proquest.com (Global: 121st place; Spanish: 612th place)

search.proquest.com

  • «Sega v Nintendo: Sonic Boom». The Economist. 25 de enero de 1992. ProQuest 224134880.

racketboy.com (Global: low place; Spanish: low place)

resource.org (Global: low place; Spanish: low place)

bulk.resource.org

retrocdn.net (Global: 2,469th place; Spanish: 3,478th place)

revistapushstart.com (Global: low place; Spanish: low place)

scribd.com (Global: 467th place; Spanish: 271st place)

secretmag.ru (Global: low place; Spanish: low place)

sega-16.com (Global: low place; Spanish: 6,905th place)

sega-europe.com (Global: low place; Spanish: low place)

sega.com (Global: low place; Spanish: low place)

sega.jp (Global: 3,337th place; Spanish: 7,797th place)

segadriven.com (Global: low place; Spanish: low place)

segaretro.org (Global: 9,243rd place; Spanish: 7,496th place)

segasammy.co.jp (Global: low place; Spanish: low place)

semanticscholar.org (Global: 15th place; Spanish: 79th place)

api.semanticscholar.org

  • Schilling, Mellissa A. (Spring 2003). «Technological Leapfrogging: Lessons From the U.S. Video Game Console Industry». California Management Review (University of California, Berkeley) 45 (3): 9. JSTOR 41166174. S2CID 114838931. doi:10.2307/41166174.

shmuplations.com (Global: 7,156th place; Spanish: low place)

siliconera.com (Global: 1,015th place; Spanish: 1,250th place)

steampowered.com (Global: 813th place; Spanish: 1,707th place)

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tectoy.com.br (Global: low place; Spanish: low place)

the-magicbox.com (Global: 8,853rd place; Spanish: low place)

thefreelibrary.com (Global: 686th place; Spanish: 1,244th place)

theguardian.com (Global: 16th place; Spanish: 25th place)

theverge.com (Global: 208th place; Spanish: 281st place)

twitter.com (Global: 43rd place; Spanish: 37th place)

uol.com.br (Global: 77th place; Spanish: 142nd place)

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usgamer.net (Global: 2,795th place; Spanish: 2,677th place)

venturebeat.com (Global: 831st place; Spanish: 1,030th place)

vidaextra.com (Global: low place; Spanish: 2,038th place)

videogamer.com (Global: 2,975th place; Spanish: 3,005th place)

washingtonpost.com (Global: 35th place; Spanish: 71st place)

web.archive.org (Global: 1st place; Spanish: 1st place)

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wired.com (Global: 254th place; Spanish: 366th place)

xataka.com (Global: 9,967th place; Spanish: 827th place)

youtube.com (Global: 13th place; Spanish: 8th place)