«Interviews». Archivado desde el original el 13 de febrero de 2009. Consultado el 16 de marzo de 2010. «Richard Honeywood: From day one. The Product Development Division-3 team and I were just finishing off the North American version of Chrono Cross when talk of making an online version of Final Fantasy first came up. As I had also worked with Division-3 on Xenogears before that as well, it seemed only natural I help them out on their next project...»
«Interviews». Archivado desde el original el 13 de febrero de 2009. Consultado el 16 de marzo de 2010. «Richard Honeywood: From day one. The Product Development Division-3 team and I were just finishing off the North American version of Chrono Cross when talk of making an online version of Final Fantasy first came up. As I had also worked with Division-3 on Xenogears before that as well, it seemed only natural I help them out on their next project...»