اکسی اینفینیتی (Persian Wikipedia)

Analysis of information sources in references of the Wikipedia article "اکسی اینفینیتی" in Persian language version.

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capital.com

doi.org

faz.net

fortune.com

ft.com

khanesarmaye.com

  • hasti.p68 (۲۰۲۲-۰۱-۱۸). «آموزش کامل بازی اکسی اینفینیتی (Axie Infinity) از نصب تا نحوه بازی». khanesarmaye. دریافت‌شده در ۲۰۲۳-۰۸-۰۲.

kotaku.com

kr-asia.com

nezarat.com

nih.gov

ncbi.nlm.nih.gov

pubmed.ncbi.nlm.nih.gov

  • Delfabbro, Paul; Delic, Amelia; King, Daniel L. (26 September 2022). "Understanding the mechanics and consumer risks associated with play-to-earn (P2E) gaming". Journal of Behavioral Addictions. 11 (3): 722 f. doi:10.1556/2006.2022.00066. PMC 9872537. PMID 36083777. A potential psychological risk associated with highly monetized games is that the motivation for gaming may switch from intrinsic enjoyment or challenge, to a predominant focus on the monetary outcome of the activity (...) The effects of high extrinsic motivation within a video-gaming context are well documented, and associated with greater problem gaming (...) poorer self-control and maladaptive gaming behaviors (...). Emerging research indicates these effects may be intensified within a P2E setting (...) Grinding may therefore increase the frequency and duration of play and create greater risk of harm associated with excessive gaming. Cf. Delic, Amelia J.; Delfabbro, Paul H. (2022). "Profiling the Potential Risks and Benefits of Emerging "Play to Earn" Games: a Qualitative Analysis of Players' Experiences with Axie Infinity". International Journal of Mental Health and Addiction. doi:10.1007/s11469-022-00894-y. S2CID 251323282. Money and the financial component of AI was a frequent topic of discussion. The first subtheme “Incentive” indicated gaming behaviour was highly reward-driven and extrinsically motivated. Therefore, whilst players did find some enjoyment from AI, this was secondary to the financial incentive. (...) Despite the current popularity of AI (...) players frequently reported a dislike for gameplay and that they were largely playing for extrinsic rewards.

rappler.com

semanticscholar.org

api.semanticscholar.org

  • Delfabbro, Paul; Delic, Amelia; King, Daniel L. (26 September 2022). "Understanding the mechanics and consumer risks associated with play-to-earn (P2E) gaming". Journal of Behavioral Addictions. 11 (3): 722 f. doi:10.1556/2006.2022.00066. PMC 9872537. PMID 36083777. A potential psychological risk associated with highly monetized games is that the motivation for gaming may switch from intrinsic enjoyment or challenge, to a predominant focus on the monetary outcome of the activity (...) The effects of high extrinsic motivation within a video-gaming context are well documented, and associated with greater problem gaming (...) poorer self-control and maladaptive gaming behaviors (...). Emerging research indicates these effects may be intensified within a P2E setting (...) Grinding may therefore increase the frequency and duration of play and create greater risk of harm associated with excessive gaming. Cf. Delic, Amelia J.; Delfabbro, Paul H. (2022). "Profiling the Potential Risks and Benefits of Emerging "Play to Earn" Games: a Qualitative Analysis of Players' Experiences with Axie Infinity". International Journal of Mental Health and Addiction. doi:10.1007/s11469-022-00894-y. S2CID 251323282. Money and the financial component of AI was a frequent topic of discussion. The first subtheme “Incentive” indicated gaming behaviour was highly reward-driven and extrinsically motivated. Therefore, whilst players did find some enjoyment from AI, this was secondary to the financial incentive. (...) Despite the current popularity of AI (...) players frequently reported a dislike for gameplay and that they were largely playing for extrinsic rewards.

techinasia.com

  • Thu Huong Le (21 February 2020). "Meet the Vietnamese developer behind blockchain game Axie Infinity". Tech in Asia (به انگلیسی). Retrieved 11 August 2021.

venturebeat.com