فریکشنال گیمز (Persian Wikipedia)

Analysis of information sources in references of the Wikipedia article "فریکشنال گیمز" in Persian language version.

refsWebsite
Global rank Persian rank
1st place
1st place
704th place
1,477th place
low place
low place
low place
low place
376th place
858th place
1,438th place
6,325th place

bit-tech.net

frictionalgames.com

gamasutra.com

  • Rose, Mike (1 February 2011). "Road To The IGF: Thomas Grip of Frictional Games Talks Amnesia". Gamasutra. Archived from the original on 10 April 2019. Retrieved 5 January 2020.
  • Alexander, Leigh (30 October 2008). "Interview: How Frictional Games Does Frightening Without Fighting". Gamasutra. Archived from the original on 10 April 2019. Retrieved 5 January 2020.

gamesradar.com

rockpapershotgun.com

web.archive.org

  • Rose, Mike (1 February 2011). "Road To The IGF: Thomas Grip of Frictional Games Talks Amnesia". Gamasutra. Archived from the original on 10 April 2019. Retrieved 5 January 2020.
  • Pickering, Chris (21 October 2010). "The Making of Frictional Games". Bit-Tech. Archived from the original on 23 October 2012. Retrieved 7 May 2017.
  • Reed, Ashley (18 September 2015). "The creators of Amnesia want to fix what Resident Evil and Silent Hill broke". GamesRadar+. Archived from the original on 31 October 2019. Retrieved 5 January 2020.
  • Alexander, Leigh (30 October 2008). "Interview: How Frictional Games Does Frightening Without Fighting". Gamasutra. Archived from the original on 10 April 2019. Retrieved 5 January 2020.
  • Walker, John (17 February 2009). "Frictional Games On Penumbra And The Future". Rock, Paper, Shotgun. Archived from the original on 30 September 2017. Retrieved 7 May 2017.