(en) Steve Brown, « D Review », sur Adventure Gamers, (consulté le ) : « The Good: Impressive character modelling; easy to use control system. The Bad: Uninvolving plot; extremely short; repetitive actions; minimal replay value. »
eurogamer.net
(en) Rob Fahey, « D », sur Eurogamer, (consulté le ) : « Relatively standard survival horror fare, in other words - but D was groundbreaking at the time, and the story (even in its chopped-up American form) is still powerful and intriguing. »
(en) John Szczepaniak, « Kenji Eno's WARP and the D Legacy », sur Hardcore Gaming 101, (consulté le ) : « WARP is known in the west for its D series: D, Enemy Zero, the unreleased D2 on M2, and the restarted-from-scratch D2 on Dreamcast. None of those eventually released were directly connected other than by the names of the main characters, and apart from D2 they're almost unplayable today, but they represent an untamed slice of gaming history and offer a combination of unusual mechanics and storyline which has no equivalent. »
joystiq.com
(en) Richard Mitchell, « The aging horror of Kenji Eno's D », sur Joystiq, (consulté le ) : « Having played it for the first time since I was thirteen, D isn't as scary as I remember. While it isn't a very good game, I still find myself enjoying the experience. »
wired.com
(en) ChrisKohler, « Kenji Eno, Japan’s Maverick Game Creator, Dead at 42 », sur Wired, (consulté le ) : « Eno later said in an interview with 1up that he deliberately misled the game’s publisher to get his game manufactured with no censorship: He created a fake “clean” version of D, which he submitted late, knowing that meant he would have to personally fly the game’s gold master disc to America for manufacturing. While on board the plane, he swapped the disc out for his uncensored version and handed it off. »